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46 public repositories
matching this topic...
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
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Updated
Apr 25, 2024
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ShaderLab
A stylized water shader (and material presets) for Unity.
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Mar 17, 2021
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ShaderLab
Physically-based Toon Shader for game applications. Compliant with Unity standard rendering functions. It is not targeted to be multifunctional in order to keep performance, but to be universally usable.
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Jun 27, 2022
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ShaderLab
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May 11, 2024
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ShaderLab
Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.
?? A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.
?? Toon shader for Unity's Universal Render Pipeline.
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Nov 16, 2023
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ShaderLab
A Cel Shader for the Godot Engine
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Jun 16, 2020
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GLSL
This is a Honkai StarRail ToonLike Shader for unity(for URP)
SimpleURPToonLitOutlineExample
A stylized sky shader (and material presets) for Unity.
My custom components for Home Assistant
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Dec 25, 2019
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Python
A stylized sand shader (and material presets) for Unity.
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Nov 26, 2023
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ShaderLab
Realtime Toon Shader for Maya Hardware 2.0 Renderer
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Dec 22, 2023
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HLSL
This script roots your Toon
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Jan 20, 2021
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Python
Graphic Techniques Implemented on The Forge API, a cross-platform rendering framework on top of Vulkan, DirectX, Metal
Arnold Cartoon Shaders For Anime
Operate your Smart Home using Eneco Toon
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Feb 21, 2017
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Java
3D Chess game based on OpenGL and Stockfish using cel-shading
UTS2-AC - UnityChanToonShaderVer2 Project / v.2.0.4+ - Different vrchat support, lighting manipulation, and style.
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Updated
Dec 21, 2021
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