1980 in jocuri video

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Acest articol prezint? evenimente importante legate de jocuri video din anul 1980 . Vezi ?i istoria jocurilor video .

Ani in jocuri video
1947-1972
Anii 1970
1971  ? 1972  ? 1973  ? 1974
1975  ? 1976  ? 1977  ? 1978  ? 1979
Anii 1980
1980  ? 1981  ? 1982  ? 1983  ? 1984
1985  ? 1986  ? 1987  ? 1988  ? 1989
Anii 1990
1990  ? 1991  ? 1992  ? 1993  ? 1994
1995  ? 1996  ? 1997  ? 1998  ? 1999
Anii 2000
2000  ? 2001  ? 2002  ? 2003  ? 2004
2005  ? 2006  ? 2007  ? 2008  ? 2009
Anii 2010
2010  ? 2011  ? 2012  ? 2013  ? 2014
2015  ? 2016  ? 2017  ? 2018  ? 2019
Anii 2020
2020  ? 2021  ? 2022  ? 2023

Evenimente [ modificare | modificare surs? ]

In 1980 a avut loc lansarea unui num?r de jocuri cu concepte influente, inclusiv Pac-Man , Battlezone , Crazy Climber , Mystery House , Missile Command , Phoenix , Rally-X , Space Panic , Stratovox , Zork , Adventure ?i Olympic Decathlon . Jocul arcade cu cele mai mari incas?ri a fost Pac-Man de la Namco . Cel mai bine vandut sistem de jocuri pentru acas? a fost Game & Watch de la Nintendo . Atari VCS (numit mai tarziu Atari 2600) a crescut, de asemenea, in popularitate cu o portare a lui Space Invaders ?i sprijin din partea noului dezvoltator ter?? parte Activision .

Performan?? financiar? [ modificare | modificare surs? ]

Pia?a jocurilor video arcade din SUA a generat venituri de 2,81 miliarde de dolari. [1]

Jocurile video de acas? au generat venituri de 464 de milioane de dolari in Statele Unite, Atari VCS fiind lider pe pia?? cu o cot? de 44%. [2]

Jocuri arcade cu cele mai mari incas?ri [ modificare | modificare surs? ]

Urm?toarele titluri sunt jocurile arcade cu cele mai mari incas?ri din intreaga lume in 1980.

Loc Titlu Incas?ri Infla?ie Vanz?ri ma?ini arcade Dezvoltator Distribuitor(i) Gen Ref
1 Pac-Man $1.000.000.000 US$3.000.000.000 100.000 Namco Namco / Midway Labirint [3] [4] [5]
2 Asteroids $700.000.000 US$2.100.000.000 70.000 Atari, Inc. Atari, Inc. Shoot 'em up [6] [7]
Galaxian Necunoscut Necunoscut Necunoscut Namco Namco / Midway Shoot 'em up [8] [9]
Space Invaders Necunoscut Necunoscut Necunoscut Taito Taito / Midway Shoot 'em up [10]

Japonia ?i Statele Unite [ modificare | modificare surs? ]

In Japonia ?i Statele Unite, urm?toarele jocuri video arcade au avut cele mai mari incas?ri din 1980.

Loc Japonia ( Game Machine ) [8] [11] Statele Unite
Titlu #1 #2 #3 Puncte Cash Box [12] Play Meter [9] [13] RePlay [14] [15] Vanz?ri ma?ini arcade
1 Pac-Man 62 46 17 295 Asteroids < 60,000 [6]
2 Galaxian 44 25 18 200 Galaxian < 40,000 [16]
3 Crazy Climber 14 19 30 110 N/A Space Invaders < 12.000 [17] [18]
4 Moon Cresta 3 24 15 72 N/A Necunoscut Missile Command Necunoscut
5 Monaco GP 11 4 11 52 N/A Necunoscut Rip Off Necunoscut
6 Rally-X 1 6 3 18 N/A Necunoscut Necunoscut Necunoscut
7 Heiankyo Alien ( Digger ) 1 4 4 15
8 Pitch In 0 1 5 7
9 Super Speed Race 0 2 2 6
10 Sasuke vs. Commander 0 0 5 5
Space Invaders 0 1 3 5
Missile Command 0 2 1 5

Cele mai vandute jocuri video pentru acas? [ modificare | modificare surs? ]

Urm?toarele titluri au fost cele mai bine vandute jocuri video pentru acas? in 1980.

Loc Titlu Platform? Dezvoltator Editur? Gen Vanz?ri Ref
1 Space Invaders Atari VCS Taito Atari, Inc. Shoot 'em up 1.318.655 [19] [20]
2 Breakout Atari VCS Atari, Inc. Ac?iune 256.265 [20]
3 Football Atari VCS Atari, Inc. Sport ( fotbal american ) 248.502
4 Bowling Atari VCS Atari, Inc. Sport 245.670
5 Night Driver Atari VCS Atari, Inc. Curse 161.352
6 Air-Sea Battle Atari VCS Atari, Inc. Shooter 160.093
7 Circus Atari Atari VCS Atari, Inc. Ac?iune 148,756
8 Street Racer Atari VCS Atari, Inc. Curse 89,269
9 Video Olympics Atari VCS Atari, Inc. Sport 36,028

Cele mai vandute sisteme pentru acas? [ modificare | modificare surs? ]

Loc Sistem(e) Produc?tor Tip Genera?ie Vanz?ri Ref
1 Game & Watch Nintendo Portabil N/A 2.000.000+ [21]
2 Atari Video Computer System (VCS) Atari, Inc. Consol? A doua 1.250.000 [22]
3 TRS-80 Tandy Corporation Computer 8-bit 290.000 [23]
4 Intellivision Mattel Consol? A doua 200.000 [22] [24]
5 Atari 400 / Atari 800 Atari, Inc. Computer 8-bit 200.000 [23]
6 Commodore PET Commodore International Computer 8-bit 90.000 [23]
7 Apple II Apple Inc. Computer 8-bit 79.500 [25]
8 HP 9800 / HP series 80 Hewlett-Packard Computer 8-bit 11.300 [25]
9 North Star Horizon North Star Computers Computer 8-bit 8.200 [25]
10 TI-99/4 Texas Instruments Computer 8-bit 8.100 [25]

Premii [ modificare | modificare surs? ]

  • Electronic Games a g?zduit primele premii Arcade (Arcade Award), prima ceremonie de decernare a unor premii pentru jocuri video. Premiaz? jocurile lansate in perioada 1978?1979, Space Invaders ca?tigand premiul pentru cel mai bun Joc al Anului, iar Cosmic Conflict premiul pentru cel mai bun joc SF. [26] [27]

Hardware [ modificare | modificare surs? ]

Companii [ modificare | modificare surs? ]

Lans?ri importante [ modificare | modificare surs? ]

Jocuri [ modificare | modificare surs? ]

Arcade
Phoenix
  • Jocul de sport Phoenix in mai multe etape con?ine unul dintre primii bo?i din jocurile video: un extraterestru violet intr-o nav?-mam?.
Console
Computer
Portabil

Hardware [ modificare | modificare surs? ]

Arcade
Console

Note [ modificare | modificare surs? ]

  1. ^ Video Game Myth Busters - Did the "Crash" of 1983/84 Affect Arcades? , The Golden Age Arcade Historian (December 27, 2013)
  2. ^ Lindner, Richard ( ). Video Games: Past, Present and Future; An Industry Overview . United States: Nintendo of America .  
  3. ^ Kline, Stephen; Dyer-Witheford, Nick; Peuter, Greig De ( ). Digital Play: The Interaction of Technology, Culture, and Marketing . McGill?Queen's University Press . p. 96. ISBN   978-0-7735-2591-7 . The game produced one billion dollars in 1980 alone  
  4. ^ Altraide, Dagogo ( ). ?Video Games: Pac-Man ! (1980)” . ColdFusion Presents: New Thinking: From Einstein to Artificial Intelligence, the Science and Technology That Transformed Our World . Mango Publishing . p. 179. ISBN   978-1-63353-751-4 .  
  5. ^ Loguidice, Bill; Barton, Matt ( ). Vintage Games: An Insider Look at the History of Grand Theft Auto, Super Mario, and the Most Influential Games of All Time . CRC Press . p. 181. ISBN   978-1-136-13758-7 . It was all Midway could do to keep up with the demand for the quarter-munching machines, churning out a hundred thousand of them in 1980 (three times that number were produced over the next seven years).  
  6. ^ a b Kubey, Craig ( ). The Winners' Book of Video Games . New York: Warner Books . p. 13. ISBN   978-0-446-37115-5 .  
  7. ^ Kepos, Paula; Derdak, Thomas ( ). ?International Directory of Company Histories” . International Directory of Company Histories . St. James Press . 9 : 45. In 1980, the company introduced Asteroids to compete with the Space Invaders arcade game, which was produced by another company. Atari's version proved to be a popular alternative. By the end of the year, 70,000 of the units had been shipped.  
  8. ^ a b ?ベストスリ? 本紙調査 (調査?象1980年) ? ア?ケ?ドゲ?ム機” [Best Three Book Survey (Survey Target 1980) ~ Arcade Game Machines] (PDF) . Game Machine . Nr. 159. Amusement Press, Inc. . p. 2.  
  9. ^ a b Sullivan, George ( ). Social Science . Pi Gamma Mu . p. 210. Examination of the graphics of 10 video machines, selected from the list of the 20 most popular videos for 1980 as published by Play Meter , supported our initial observations. (...) The three most popular video games for 1980 were Asteroids , Galaxian , and Space Invaders in that order. All three video games involve shooting electronic projectiles at rocks in space or at alien invaders.  
  10. ^ Cohen, Daniel ( ). Video Games . New York: Pocket Books . p. 17. ISBN   0-671-45872-8 .  
  11. ^ ? " Donkey Kong" No.1 Of '81 ? Game Machine's Survey Of "The Year's Best Three AM Machines" ?” (PDF) . Game Machine . Nr. 182. Amusement Press, Inc. . p. 30.  
  12. ^ ?1980 Jukebox/Games Route Survey” (PDF) . Cash Box : AMOA-28. .  
  13. ^ ?Play Meter Award 1980” . New York Heritage Digital Collections (in englez?). Empire State Library Network . Accesat in .  
  14. ^ Adlum, Eddie (noiembrie 1985). ?The Replay Years: Reflections from Eddie Adlum” . RePlay . Vol. 11 nr. 2. pp. 134?175 (160?3).  
  15. ^ ?Video Games”. RePlay . noiembrie 1980.  
  16. ^ ?Midway Mfg. Co. v. Dirkschneider, 543 F. Supp. 466 (D. Neb. 1981)” . Justia Law . U.S. District Court for the District of Nebraska . . Accesat in .  
  17. ^ Stone, Andrea (decembrie 1982). ?The House That Pac Built: Midway Manufacturing is king of the coin-op hill and loving it!” . Video Games . Pumpkin Press. 1 (3): 53?55 (54).  
  18. ^ Dale Peterson ( ), Genesis II, creation and recreation with computers , Reston Publishing , p. 175, ISBN   0-8359-2434-3 , accesat in , By 1980, some 300,000 Space Invader video arcade games were in use in Japan, and an additional 60,000 in the United States.  
  19. ^ Kent, Steven L. The Ultimate History of Video Games: From Pong to Pokemon and Beyond (PDF) . Three Rivers Press. p. 190. ISBN   978-0-7615-3643-7 .  
  20. ^ a b Cartridge Sales Since 1980 . Atari Corp.   Via ?The Agony & The Ecstasy”. Once Upon Atari . Episodul 4. Scott West Productions. . 23 minute.  
  21. ^ ?昔(1970年代)のテレビゲ?ムは何台?れた?” [How many old (1970s) video games sold?]. Classic Videogame Station Odyssey (in japonez?). Arhivat din original la . Accesat in .  
  22. ^ a b Greenberg, Jonathan ( ). ?Japanese invaders: Move over Asteroids and Defenders, the next adversary in the electronic video game wars may be even tougher to beat” (PDF) . Forbes . Vol. 127 nr. 8. pp. 98, 102.  
  23. ^ a b c Reimer, Jeremy ( ). ?Total share: 30 years of personal computer market share figures” . Ars Technica (in englez?). Arhivat din original la . Accesat in .  
  24. ^ Bloom, Steve ( ). ?The Next Step” (PDF) . Video Invaders . Arco Pub. pp. 107?109 (108). ISBN   978-0-668-05518-5 .  
  25. ^ a b c d Pollack, Andrew ( ). ?Big I.B.M.'s Little Computer” . The New York Times (in englez?). 130 (45,039). p. D1. ISSN   0362-4331 . Accesat in .  
  26. ^ The Arcade Awards ? 1980 ? Electronic Games Winter 1981, pages 38-9
  27. ^ ?Bally Awards” (PDF) . Arcadian . 2 (3): 20. . Accesat in .  
  28. ^ Steve L. Kent ( ), The ultimate history of video games: from Pong to Pokemon and beyond: the story behind the craze that touched our lives and changed the world , Prima , p. 143, ISBN   0-7615-3643-4 , accesat in , Despite the success of his game, Iwatani never received much attention. Rumors emerged that the unknown creator of Pac-Man had left the industry when he received only a $3500 bonus for creating the highest-grossing video game of all time.  
  29. ^ The Essential 50 - Pac-Man , 1UP
  30. ^ Playing With Power: Great Ideas That Have Changed Gaming Forever , 1UP
  31. ^ Gaming's Most Important Evolutions Arhivat in , la Wayback Machine ., GamesRadar+
  32. ^ ?AtariAge - Catalog - Atari (CO16725-Rev. D)” . atariage.com . Arhivat din original la . Accesat in .  
  33. ^ Campbell, Colin ( ). ?The story of Yars' Revenge is a journey back to a lost world of video games” . Polygon . Accesat in .  

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