The open-source game engine you’ve been waiting for: Godot (Ep. 543)
Juan Linietsky, cofounder and lead developer of the Godot Engine, joins the home team for a conversation about what led him to create an open-source game engine, how open source is shaping game development, and the well-worn path from playing video games to learning to build them.?
Juan Linietsky, cofounder and lead developer of the Godot Engine, joins the home team for a conversation about what led him to create an open-source game engine, how open source is shaping game development, and the well-worn path from playing video games to learning to build them.
Episode notes:
W4 Games
is dedicated to strengthening the open-source
Godot Engine
, a cross-platform game engine for 2D and 3D games. Their mission is “to help the video game industry reclaim their control of the technology powering their games and reverse a dramatic trend where they have to rely on proprietary solutions from an ever-shrinking number of vendors.”
To start learning more about Godot, explore some of
the best games made with Godot
or
join the community
.
Connect with Juan on
Twitter
,
GitHub
, or
LinkedIn
.
Today’s
Lifeboat badge
winner is
Martijn Pieters
for their answer to
'While' loop one-liner
.
TRANSCRIPT