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The open-source game engine you’ve been waiting for: Godot (Ep. 543) - Stack Overflow
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The open-source game engine you’ve been waiting for: Godot (Ep. 543)

Juan Linietsky, cofounder and lead developer of the Godot Engine, joins the home team for a conversation about what led him to create an open-source game engine, how open source is shaping game development, and the well-worn path from playing video games to learning to build them.?

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Juan Linietsky, cofounder and lead developer of the Godot Engine, joins the home team for a conversation about what led him to create an open-source game engine, how open source is shaping game development, and the well-worn path from playing video games to learning to build them.

Episode notes:

W4 Games is dedicated to strengthening the open-source Godot Engine , a cross-platform game engine for 2D and 3D games. Their mission is “to help the video game industry reclaim their control of the technology powering their games and reverse a dramatic trend where they have to rely on proprietary solutions from an ever-shrinking number of vendors.”

To start learning more about Godot, explore some of the best games made with Godot or join the community .

Connect with Juan on Twitter , GitHub , or LinkedIn .

Today’s Lifeboat badge winner is Martijn Pieters for their answer to 'While' loop one-liner .

TRANSCRIPT

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- "漢字路" 한글한자자동변환 서비스는 교육부 고전문헌국역지원사업의 지원으로 구축되었습니다.
- "漢字路" 한글한자자동변환 서비스는 전통문화연구회 "울산대학교한국어처리연구실 옥철영(IT융합전공)교수팀"에서 개발한 한글한자자동변환기를 바탕하여 지속적으로 공동 연구 개발하고 있는 서비스입니다.
- 현재 고유명사(인명, 지명등)을 비롯한 여러 변환오류가 있으며 이를 해결하고자 많은 연구 개발을 진행하고자 하고 있습니다. 이를 인지하시고 다른 곳에서 인용시 한자 변환 결과를 한번 더 검토하시고 사용해 주시기 바랍니다.
- 변환오류 및 건의,문의사항은 juntong@juntong.or.kr로 메일로 보내주시면 감사하겠습니다. .
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