Here are
148 public repositories
matching this topic...
Unity il2cpp reverse engineer
HybridCLR是一?特性完整、零成本、高性能、低?存的Unity全平台原生c#?更新解?方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
Unity / XNA game patcher and plugin framework
Powerful automated tool for reverse engineering Unity IL2CPP binaries
huatuo是一?特性完整、零成本、高性能、低?存的近乎完美的Unity全平台原生c#?更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.
Using Zygisk to dump il2cpp data at runtime
Work-in-progress tool to reverse unity's IL2CPP toolchain.
hook C# method at runtime without modify dll file (such as UnityEditor.dll), works on Windows, Mac, Android il2cpp(armv7a and armv8a)
A Frida module to dump, trace or hijack any Il2Cpp application at runtime, without needing the global-metadata.dat file.
-
Updated
Feb 9, 2024
-
TypeScript
KCP C#版。?程安全,?行?无alloc,?gc无?力。
Unity package for HybridCLR
A MSIL/C# to C++ converter. Faster than CoreCLR with low memory overhead.(已?坑.C#是?好?言,然而.NET不是一?干?的平台)
?是Unity Android APP il2cpp?更完美解?方案的Demo。更新build_demo_apk里的Unity路?,?行?可一?重build Patch和apk。因?文件libunity是?有?更的,如unity版本有?化??更不适用。
A tool to generate Managed->IL2CPP proxy assemblies
frida-based libil2cpp.so runtime parsing script
-
Updated
May 27, 2024
-
TypeScript
A large collection of github repositories related to android modding.
AmongUsMenu is a Cheat Menu for the popular Game Among Us.
Improve this page
Add a description, image, and links to the
il2cpp
topic page so that developers can more easily learn about it.
Curate this topic
Add this topic to your repo
To associate your repository with the
il2cpp
topic, visit your repo's landing page and select "manage topics."
Learn more
You can’t perform that action at this time.