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191 public repositories
matching this topic...
The mouse and trackpad utility for Mac.
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May 14, 2024
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Swift
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
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May 18, 2024
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JavaScript
[ICCV 2019] TSM: Temporal Shift Module for Efficient Video Understanding
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Oct 3, 2023
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Python
[ICLR 2020] Once for All: Train One Network and Specialize it for Efficient Deployment
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Dec 14, 2023
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Python
[ICLR 2019] ProxylessNAS: Direct Neural Architecture Search on Target Task and Hardware
[MICRO'23, MLSys'22] TorchSparse: Efficient Training and Inference Framework for Sparse Convolution on GPUs.
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May 31, 2024
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Cuda
Channel Pruning for Accelerating Very Deep Neural Networks (ICCV'17)
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May 2, 2024
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Python
A developer friendly approach for sensors in React Native
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May 29, 2024
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Objective-C
Reduce CPU usage by non-blocking async loop and psychologically speed up in JavaScript
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Jan 6, 2023
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JavaScript
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Jan 11, 2023
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JavaScript
Display-agnostic acceleration of macOS applications using external GPUs.
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Sep 13, 2020
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Shell
The New Official Aparapi: a framework for executing native Java and Scala code on the GPU.
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Sep 30, 2022
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Java
[CVPR 2024 Highlight] DistriFusion: Distributed Parallel Inference for High-Resolution Diffusion Models
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May 5, 2024
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Python
An open source indexing subsystem that brings index-based query acceleration to Apache Spark™ and big data workloads.
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Jan 14, 2022
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Scala
Caffe for Sparse and Low-rank Deep Neural Networks
volksdep is an open-source toolbox for deploying and accelerating PyTorch, ONNX and TensorFlow models with TensorRT.
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Feb 5, 2021
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Python
A high speed stepper library for Atmega 168/328p (nano), Atmega32u4, Atmega 2560, ESP32, ESP32S2, ESP32S3, ESP32C3 and Atmel SAM Due
Pytorch implementation of our paper accepted by CVPR 2020 (Oral) -- HRank: Filter Pruning using High-Rank Feature Map
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Feb 11, 2021
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Python
[NeurIPS 2022] Efficient Spatially Sparse Inference for Conditional GANs and Diffusion Models
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Mar 18, 2024
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Python
A .NET library for hardware-accelerated, high performance, immediate mode rendering via Direct2D.
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