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Raymarching Shader Generator in Unity
HLSL 1.3k 130
MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler
C# 923 111
Fur shader implementation for URP
HLSL 893 133
Desktop Duplication API implementation for Unity (only for Windows 8/10)
C++ 553 96
In-game powerful REPL environment for Unity3D.
C# 546 54
This allows you to use Windows Graphics Capture / PrintWindow / BitBlt in Windows to capture multiple windows individually and easily use them as Texture2D in Unity.
C++ 469 78