Dronecode SDK
The
Dronecode SDK
is a
MAVLink
Library for the
PX4 flight stack
, with APIs for
C++
and
iOS
(Python and Android are coming soon).
The SDK is the best way to integrate with PX4 over MAVLink!
It is supported by
Dronecode
, ensuring that it is robust, well tested, and maintained.
The library provides a simple API for managing one or more vehicles, providing programmatic access to vehicle information and telemetry, and control over missions, movement and other operations.
The library can run on a vehicle-based companion computer or on a ground-based GCS or mobile device (these devices have significantly more processing power that an ordinary flight controller, enabling tasks like computer vision, obstacle avoidance, and route planning).
Developers can extend the core C++ SDK using plugins in order to add any other required MAVLink API (for example, to integrate PX4 with custom cameras, gimbals, or other hardware over MAVLink).
Cross-platform wrappers for the core library are actively being developed.
These (primarily) use
gRPC
and
Reactive Extensions
.
Project Status
The Dronecode SDK is in beta development.
- The core C++ API has been created and is (largely) stable.
- iOS development is supported using the
Dronecode-SDK-Swift
library.
- Other cross-platform wrappers are actively being developed, and should be released soon.
Getting Started
iOS developers should read the
Dronecode-SDK-Swift
reference.
The Dronecode-SDK-Swift is in alpha development.
We plan to make our first official (beta) release in the coming weeks.
C++ Developers should start at the
C++ Library
.
Developers who want to contribute to the API will need to build the C++ library (and other programming language wrappers) from source. For more information see the
contributing section
below.
Getting Help
This guide contains information and examples showing how to use the SDK.
If you have specific questions that are not answered by the documentation, these can be raised on:
Use Github for bug reports/enhancement requests:
Library Features
The core library is written in C++, with auto-generated bindings for other supported programming languages.
The library is:
- Straightforward and easy to use. It has an API that supports both synchronous (blocking) and asynchronous calls (using callbacks).
- Fast, robust, and lightweight. Built to handle onboard usage with high rate messaging.
- Cross-platform (Linux, macOS, Windows, iOS, Android).
- Extensible, using compile-time plugins.
The main features provided by the core API are (in all programing languages):
- Connect to and manage up to 255 vehicles via a TCP, UDP or serial connection.
- Get information about vehicles (vendor, software versions, product versions etc.)
- Get vehicle telemetry and state information (e.g. battery, GPS, RC connection, flight mode etc.) and set telemetry update rates.
- Send commands to arm, disarm, kill, takeoff, land and return to launch.
- Create and manage missions.
- Control a camera and gimbal both inside and outside of missions.
- Send commands to directly control vehicle movement.
- Send commands to start sensor calibration.
See the
FAQ
for answers to common questions about the library.
Contributing
We welcome contributions! If you want to help or have suggestions/bug reports
please get in touch with the development team
.
The
Contributing
(C++) section contains everything you need to contribute, including topics about building the SDK from source code, running our integration and unit tests, and all other aspects of core development.
License
- The
Dronecode SDK
is licensed under the permissive
BSD 3-clause
.
- This documentation is licensed under
CC BY 4.0
license.
Governance
The DronecodeSDK project is hosted under the governance of the
Dronecode Foundation
.