64-bit version of x86 architecture
"Intel 64" redirects here. For the Intel 64-bit architecture in Itanium chips, see
IA-64
.
x86-64
(also known as
x64
,
x86_64
,
AMD64
, and
Intel 64
)
[note 1]
is a
64-bit
version of the
x86
instruction set
, first announced in 1999. It introduced two new modes of operation, 64-bit mode and compatibility mode, along with a new 4-level
paging
mode.
With 64-bit mode and the new paging mode, it supports vastly larger amounts of
virtual memory
and
physical memory
than was possible on its 32-bit predecessors, allowing programs to store larger amounts of data in memory. x86-64 also expands
general-purpose registers
to 64-bit, and expands the number of them from 8 (some of which had limited or fixed functionality, e.g. for stack management) to 16 (fully general), and provides numerous other enhancements.
Floating-point arithmetic
is supported via mandatory
SSE2
-like instructions, and
x87
/
MMX
style registers are generally not used (but still available even in 64-bit mode); instead, a set of 16
vector registers
, 128 bits each, is used. (Each register can store one or two
double-precision
numbers or one to four
single-precision
numbers, or various integer formats.) In 64-bit mode, instructions are modified to support 64-bit
operands
and 64-bit
addressing mode
.
The compatibility mode defined in the architecture allows 16-bit and 32-bit
user applications
to run unmodified, coexisting with 64-bit applications if the 64-bit operating system supports them.
[11]
[note 2]
As the full x86 16-bit and 32-bit instruction sets remain implemented in hardware without any intervening emulation, these older
executables
can run with little or no performance penalty,
[13]
while newer or modified applications can take advantage of new features of the processor design to achieve performance improvements. Also, a processor supporting x86-64 still powers on in
real mode
for full
backward compatibility
with the
8086
, as x86 processors supporting
protected mode
have done since the
80286
.
The original specification, created by
AMD
and released in 2000, has been implemented by AMD,
Intel
, and
VIA
. The
AMD K8
microarchitecture
, in the
Opteron
and
Athlon 64
processors, was the first to implement it. This was the first significant addition to the
x86
architecture designed by a company other than Intel. Intel was forced to follow suit and introduced a modified
NetBurst
family which was software-compatible with AMD's specification.
VIA Technologies
introduced x86-64 in their VIA Isaiah architecture, with the
VIA Nano
.
The x86-64 architecture was quickly adopted for desktop and laptop personal computers and servers which were commonly configured for 16 GiB (
gibibytes
) of memory or more. It has effectively replaced the discontinued Intel
Itanium
architecture (formerly
IA-64
), which was originally intended to replace the x86 architecture. x86-64 and Itanium are not compatible on the native instruction set level, and operating systems and applications compiled for one architecture cannot be run on the other natively.
AMD64
[
edit
]
History
[
edit
]
AMD64 (also variously referred to by
AMD
in their literature and documentation as “AMD 64-bit Technology” and “AMD x86-64 Architecture”) was created as an alternative to the radically different
IA-64
architecture designed by
Intel
and
Hewlett-Packard
, which was
backward-incompatible
with
IA-32
, the 32-bit version of the
x86
architecture. AMD originally announced AMD64 in 1999
[14]
with a full specification available in August 2000.
[15]
As AMD was never invited to be a contributing party for the IA-64 architecture and any kind of licensing seemed unlikely, the AMD64 architecture was positioned by AMD from the beginning as an evolutionary way to add
64-bit computing
capabilities to the existing x86 architecture while supporting legacy 32-bit x86
code
, as opposed to Intel's approach of creating an entirely new, completely x86-incompatible 64-bit architecture with IA-64.
The first AMD64-based processor, the
Opteron
, was released in April 2003.
Implementations
[
edit
]
AMD's processors implementing the AMD64 architecture include
Opteron
,
Athlon 64
,
Athlon 64 X2
,
Athlon 64 FX
,
Athlon II
(followed by "X2", "X3", or "X4" to indicate the number of cores, and XLT models),
Turion 64
,
Turion 64 X2
,
Sempron
("Palermo" E6 stepping and all "Manila" models),
Phenom
(followed by "X3" or "X4" to indicate the number of cores),
Phenom II
(followed by "X2", "X3", "X4" or "X6" to indicate the number of cores),
FX
,
Fusion/APU
and
Ryzen
/
Epyc
.
Architectural features
[
edit
]
The primary defining characteristic of AMD64 is the availability of 64-bit general-purpose
processor registers
(for example,
rax
), 64-bit
integer
arithmetic and logical operations, and 64-bit
virtual addresses
.
[16]
The designers took the opportunity to make other improvements as well.
Notable changes in the 64-bit extensions include:
- 64-bit integer capability
- All
general-purpose registers
(GPRs) are expanded from 32
bits
to 64 bits, and all arithmetic and logical operations, memory-to-register and register-to-memory operations, etc., can operate directly on 64-bit integers.
Pushes and pops
on the
stack
default to 8-byte strides, and
pointers
are 8 bytes wide.
- Additional registers
- In addition to increasing the size of the general-purpose registers, the number of named general-purpose registers is increased from eight (i.e.
eax
,
ecx
,
edx
,
ebx
,
esp
,
ebp
,
esi
,
edi
) in x86 to 16 (i.e.
rax
,
rcx
,
rdx
,
rbx
,
rsp
,
rbp
,
rsi
,
rdi
,
r8
,
r9
,
r10
,
r11
,
r12
,
r13
,
r14
,
r15
). It is therefore possible to keep more local variables in registers rather than on the stack, and to let registers hold frequently accessed constants; arguments for small and fast subroutines may also be passed in registers to a greater extent.
- AMD64 still has fewer registers than many
RISC
instruction sets
(e.g.
PA-RISC
,
Power ISA
, and
MIPS
have 32 GPRs;
Alpha
,
64-bit ARM
, and
SPARC
have 31) or
VLIW
-like machines such as the
IA-64
(which has 128 registers). However, an AMD64 implementation may have far more internal registers than the number of architectural registers exposed by the instruction set (see
register renaming
). (For example, AMD Zen cores have 168 64-bit integer and 160 128-bit vector floating-point physical internal registers.)
- Additional XMM (SSE) registers
- Similarly, the number of 128-bit XMM registers (used for
Streaming SIMD
instructions) is also increased from 8 to 16.
- The traditional x87 FPU register stack is not included in the register file size extension in 64-bit mode, compared with the XMM registers used by SSE2, which did get extended. The
x87
register stack is not a simple register file although it does allow direct access to individual registers by low cost exchange operations.
- Larger virtual address space
- The AMD64 architecture defines a 64-bit virtual address format, of which the low-order 48 bits are used in current implementations.
[11]
: 120
This allows up to 256
TiB
(2
48
bytes
) of virtual address space. The architecture definition allows this limit to be raised in future implementations to the full 64 bits,
[11]
: 2
: 3
: 13
: 117
: 120
extending the virtual address space to 16
EiB
(2
64
bytes).
[17]
This is compared to just 4
GiB
(2
32
bytes) for the x86.
[18]
- This means that very large files can be operated on by
mapping
the entire file into the process's address space (which is often much faster than working with file read/write calls), rather than having to map regions of the file into and out of the address space.
- Larger physical address space
- The original implementation of the AMD64 architecture implemented 40-bit
physical addresses
and so could address up to 1 TiB (2
40
bytes) of RAM.
[11]
: 24
Current implementations of the AMD64 architecture (starting from
AMD 10h microarchitecture
) extend this to 48-bit physical addresses
[19]
and therefore can address up to 256 TiB (2
48
bytes) of RAM. The architecture permits extending this to 52 bits in the future
[11]
: 24
[20]
(limited by the page table entry format);
[11]
: 131
this would allow addressing of up to 4 PiB of RAM. For comparison, 32-bit x86 processors are limited to 64 GiB of RAM in
Physical Address Extension
(PAE) mode,
[21]
or 4 GiB of RAM without PAE mode.
[11]
: 4
- Larger physical address space in legacy mode
- When operating in
legacy mode
the AMD64 architecture supports
Physical Address Extension
(PAE) mode, as do most current x86 processors, but AMD64 extends PAE from 36 bits to an architectural limit of 52 bits of physical address. Any implementation, therefore, allows the same physical address limit as under
long mode
.
[11]
: 24
- Instruction pointer relative data access
- Instructions can now reference data relative to the instruction pointer (RIP register). This makes
position-independent code
, as is often used in
shared libraries
and code loaded at run time, more efficient.
- SSE instructions
- The original AMD64 architecture adopted Intel's
SSE
and
SSE2
as core instructions. These instruction sets provide a vector supplement to the scalar
x87
FPU, for the single-precision and double-precision data types. SSE2 also offers integer vector operations, for data types ranging from 8bit to 64bit precision. This makes the vector capabilities of the architecture on par with those of the most advanced x86 processors of its time. These instructions can also be used in 32-bit mode. The proliferation of 64-bit processors has made these vector capabilities ubiquitous in home computers, allowing the improvement of the standards of 32-bit applications. The 32-bit edition of Windows 8, for example, requires the presence of SSE2 instructions.
[22]
SSE3
instructions and later
Streaming SIMD Extensions
instruction sets are not standard features of the architecture.
- No-Execute bit
- The No-Execute bit or
NX bit
(bit 63 of the page table entry) allows the operating system to specify which pages of virtual address space can contain executable code and which cannot. An attempt to execute code from a page tagged "no execute" will result in a memory access violation, similar to an attempt to write to a read-only page. This should make it more difficult for malicious code to take control of the system via "
buffer overrun
" or "unchecked buffer" attacks. A similar feature has been available on x86 processors since the
80286
as an attribute of
segment descriptors
; however, this works only on an entire segment at a time.
- Segmented addressing
has long been considered an obsolete mode of operation, and all current PC operating systems in effect bypass it, setting all segments to a base address of zero and (in their 32-bit implementation) a size of 4 GiB. AMD was the first x86-family vendor to implement no-execute in linear addressing mode. The feature is also available in legacy mode on AMD64 processors, and recent Intel x86 processors, when PAE is used.
- Removal of older features
- A few "system programming" features of the x86 architecture were either unused or underused in modern operating systems and are either not available on AMD64 in long (64-bit and compatibility) mode, or exist only in limited form. These include segmented addressing (although the FS and GS segments are retained in vestigial form for use as extra-base pointers to operating system structures),
[11]
: 70
the
task state switch
mechanism, and
virtual 8086 mode
. These features remain fully implemented in "legacy mode", allowing these processors to run 32-bit and 16-bit operating systems without modifications. Some instructions that proved to be rarely useful are not supported in 64-bit mode, including saving/restoring of segment registers on the stack, saving/restoring of all registers (PUSHA/POPA), decimal arithmetic, BOUND and INTO instructions, and "far" jumps and calls with immediate operands.
Virtual address space details
[
edit
]
Canonical form addresses
[
edit
]
Current 48-bit implementation
Although virtual addresses are 64 bits wide in 64-bit mode, current implementations (and all chips that are known to be in the planning stages) do not allow the entire virtual address space of 2
64
bytes (16
EiB
) to be used. This would be approximately four billion times the size of the virtual address space on 32-bit machines. Most operating systems and applications will not need such a large address space for the foreseeable future, so implementing such wide virtual addresses would simply increase the complexity and cost of address translation with no real benefit. AMD, therefore, decided that, in the first implementations of the architecture, only the least significant 48 bits of a virtual address would actually be used in address translation (
page table
lookup).
[11]
: 120
In addition, the AMD specification requires that the most significant 16 bits of any virtual address, bits 48 through 63, must be copies of bit 47 (in a manner akin to
sign extension
). If this requirement is not met, the processor will raise an exception.
[11]
: 131
Addresses complying with this rule are referred to as "canonical form."
[11]
: 130
Canonical form addresses run from 0 through 00007FFF'FFFFFFFF, and from FFFF8000'00000000 through FFFFFFFF'FFFFFFFF, for a total of 256
TiB
of usable virtual address space. This is still 65,536 times larger than the virtual 4 GiB address space of 32-bit machines.
This feature eases later scalability to true 64-bit addressing. Many operating systems (including, but not limited to, the
Windows NT
family) take the higher-addressed half of the address space (named
kernel space
) for themselves and leave the lower-addressed half (
user space
) for application code, user mode stacks, heaps, and other data regions.
[23]
The "canonical address" design ensures that every AMD64 compliant implementation has, in effect, two memory halves: the lower half starts at 00000000'00000000 and "grows upwards" as more virtual address bits become available, while the higher half is "docked" to the top of the address space and grows downwards. Also, enforcing the "canonical form" of addresses by checking the unused address bits prevents their use by the operating system in
tagged pointers
as flags, privilege markers, etc., as such use could become problematic when the architecture is extended to implement more virtual address bits.
The first versions of Windows for x64 did not even use the full 256 TiB; they were restricted to just 8 TiB of user space and 8 TiB of kernel space.
[23]
Windows did not support the entire 48-bit address space until
Windows 8.1
, which was released in October 2013.
[23]
Page table structure
[
edit
]
The 64-bit addressing mode ("
long mode
") is a superset of
Physical Address Extensions
(PAE); because of this,
page
sizes may be 4
KiB
(2
12
bytes) or 2
MiB
(2
21
bytes).
[11]
: 120
Long mode also supports page sizes of 1
GiB
(2
30
bytes).
[11]
: 120
Rather than the three-level
page table
system used by systems in PAE mode, systems running in
long mode
use four levels of page table: PAE's
Page-Directory Pointer Table
is extended from four entries to 512, and an additional
Page-Map Level 4 (PML4) Table
is added, containing 512 entries in 48-bit implementations.
[11]
: 131
A full mapping hierarchy of 4 KiB pages for the whole 48-bit space would take a bit more than 512
GiB
of memory (about 0.195% of the 256 TiB virtual space).
64 bit page table entry
Bits:
|
63
|
62 … 52
|
51 … 32
|
Content:
|
NX
|
reserved
|
Bit 51…32 of base address
|
Bits:
|
31 … 12
|
11 … 9
|
8
|
7
|
6
|
5
|
4
|
3
|
2
|
1
|
0
|
Content:
|
Bit 31…12 of base address
|
ign.
|
G
|
PAT
|
D
|
A
|
PCD
|
PWT
|
U/S
|
R/W
|
P
|
Intel has implemented a scheme with a
5-level page table
, which allows Intel 64 processors to support a 57-bit virtual address space.
[24]
Further extensions may allow full 64-bit virtual address space and physical memory with 12-bit page table descriptors and 16- or 21-bit memory offsets for 64 KiB and 2 MiB page allocation sizes; the page table entry would be expanded to 128 bits to support additional hardware flags for page size and virtual address space size.
[25]
Operating system limits
[
edit
]
The operating system can also limit the virtual address space. Details, where applicable, are given in the "
Operating system compatibility and characteristics
" section.
Physical address space details
[
edit
]
Current AMD64 processors support a physical address space of up to 2
48
bytes of RAM, or 256
TiB
.
[19]
However, as of 2020
[update]
, there were no known x86-64
motherboards
that support 256 TiB of RAM.
[26]
[27]
[28]
[29]
[
failed verification
]
The operating system may place additional limits on the amount of RAM that is usable or supported. Details on this point are given in the "
Operating system compatibility and characteristics
" section of this article.
Operating modes
[
edit
]
The architecture has two primary modes of operation: long mode and legacy mode.
Operating
|
Operating system
required
|
Type of code being run
|
Size (in bits)
|
No. of
general-purpose registers
|
mode
|
sub-mode
|
addresses
|
operands (
default in italics
)
|
Long mode
|
64-bit mode
|
64-bit OS, 64-bit
UEFI
firmware, or the previous two interacting via a 64-bit firmware's UEFI interface
|
64-bit
|
64
|
8, 16,
32
, 64
|
16
|
Compatibility mode
|
Bootloader
or 64-bit OS
|
32-bit
|
32
|
8, 16,
32
|
8
|
16-bit protected mode
|
16
|
8,
16
, 32
|
8
|
Legacy mode
|
Protected mode
|
Bootloader
, 32-bit OS, 32-bit UEFI firmware, or the latter two interacting via the firmware's UEFI interface
|
32-bit
|
32
|
8, 16,
32
|
8
|
16-bit protected mode OS
|
16-bit protected mode
|
16
|
8,
16
, 32
[m 1]
|
8
|
Virtual 8086 mode
|
16-bit protected mode or 32-bit OS
|
subset of
real mode
|
16
|
8,
16
, 32
[m 1]
|
8
|
Unreal mode
|
Bootloader
or real mode OS
|
real mode
|
16, 20, 32
|
8,
16
, 32
[m 1]
|
8
|
Real mode
|
Bootloader
, real mode OS, or any OS interfacing with a firmware's
BIOS
interface
[30]
|
real mode
|
16, 20,
21
|
8,
16
, 32
[m 1]
|
8
|
- ^
a
b
c
d
Note that 16-bit code written for the 80286 and below does not use 32-bit operand instructions. Code written for the 80386 and above can use the operand-size override prefix (0x66). Normally this prefix is used by protected and long mode code for the purpose of using 16-bit operands, as that code would be running in a code segment with a default operand size of 32 bits. In real mode, the default operand size is 16 bits, so the 0x66 prefix is interpreted differently, changing operand size to 32 bits.
Long mode
[
edit
]
Long mode is the architecture's intended primary mode of operation; it is a combination of the processor's native 64-bit mode and a combined 32-bit and 16-bit compatibility mode. It is used by 64-bit operating systems. Under a 64-bit operating system, 64-bit programs run under 64-bit mode, and 32-bit and 16-bit protected mode applications (that do not need to use either real mode or virtual 8086 mode in order to execute at any time) run under compatibility mode. Real-mode programs and programs that use virtual 8086 mode at any time cannot be run in long mode unless those modes are emulated in software.
[11]
: 11
However, such programs may be started from an operating system running in long mode on processors supporting
VT-x
or
AMD-V
by creating a virtual processor running in the desired mode.
Since the basic
instruction set
is the same, there is almost no performance penalty for executing protected mode x86 code. This is unlike Intel's
IA-64
, where differences in the underlying instruction set mean that running 32-bit code must be done either in emulation of x86 (making the process slower) or with a dedicated x86 coprocessor. However, on the x86-64 platform, many x86 applications could benefit from a 64-bit
recompile
, due to the additional registers in 64-bit code and guaranteed SSE2-based FPU support, which a
compiler
can use for optimization. However, applications that regularly handle integers wider than 32 bits, such as cryptographic algorithms, will need a rewrite of the code handling the huge integers in order to take advantage of the 64-bit registers.
Legacy mode
[
edit
]
Legacy mode is the mode that the processor is in when it is not in long mode.
[11]
: 14
In this mode, the processor acts like an older x86 processor, and only 16-bit and 32-bit code can be executed. Legacy mode allows for a maximum of 32 bit virtual addressing which limits the virtual address space to 4 GiB.
[11]
: 14
: 24
: 118
64-bit programs cannot be run from legacy mode.
Protected mode
[
edit
]
Protected mode
is made into a submode of legacy mode.
[11]
: 14
It is the submode that 32-bit operating systems and 16-bit protected mode operating systems operate in when running on an x86-64 CPU.
[11]
: 14
Real mode
[
edit
]
Real mode
is the initial mode of operation when the processor is initialized, and is a submode of legacy mode. It is backwards compatible with the original
Intel 8086
and
Intel 8088
processors. Real mode is primarily used today by operating system bootloaders, which are required by the architecture to configure
virtual memory details
before transitioning to higher modes. This mode is also used by any operating system that needs to communicate with the system firmware with a traditional
BIOS
-style interface.
[30]
Intel 64
[
edit
]
Intel 64
is Intel's implementation of x86-64, used and implemented in various processors made by Intel.
History
[
edit
]
Historically, AMD has developed and produced processors with instruction sets patterned after Intel's original designs, but with x86-64, roles were reversed: Intel found itself in the position of adopting the
ISA
that AMD created as an extension to Intel's own x86 processor line.
Intel's project was originally
codenamed
Yamhill
[31]
(after the
Yamhill River
in Oregon's Willamette Valley). After several years of denying its existence, Intel announced at the February 2004
IDF
that the project was indeed underway. Intel's chairman at the time,
Craig Barrett
, admitted that this was one of their worst-kept secrets.
[32]
[33]
Intel's name for this instruction set has changed several times. The name used at the IDF was
CT
[34]
(presumably
[
original research?
]
for
Clackamas Technology
, another codename from an
Oregon river
); within weeks they began referring to it as
IA-32e
(for
IA-32
extensions) and in March 2004 unveiled the "official" name
EM64T
(Extended Memory 64 Technology). In late 2006 Intel began instead using the name
Intel 64
for its implementation, paralleling AMD's use of the name AMD64.
[35]
The first processor to implement Intel 64 was the multi-socket processor
Xeon
code-named
Nocona
in June 2004. In contrast, the initial Prescott chips (February 2004) did not enable this feature. Intel subsequently began selling Intel 64-enabled Pentium 4s using the E0 revision of the Prescott core, being sold on the OEM market as the Pentium 4, model F. The E0 revision also adds eXecute Disable (XD) (Intel's name for the
NX bit
) to Intel 64, and has been included in then current Xeon code-named
Irwindale
. Intel's official launch of Intel 64 (under the name EM64T at that time) in mainstream desktop processors was the N0 stepping Prescott-2M.
The first Intel
mobile processor
implementing Intel 64 is the
Merom
version of the
Core 2
processor, which was released on July 27, 2006. None of Intel's earlier notebook CPUs (
Core Duo
,
Pentium M
,
Celeron M
,
Mobile Pentium 4
) implement Intel 64.
Implementations
[
edit
]
Intel's processors implementing the Intel64 architecture include the
Pentium 4
F-series/5x1 series, 506, and 516,
Celeron D
models 3x1, 3x6, 355, 347, 352, 360, and 365 and all later
Celerons
, all models of
Xeon
since "
Nocona
", all models of
Pentium Dual-Core
processors since "
Merom-2M
", the
Atom
230, 330, D410, D425, D510, D525, N450, N455, N470, N475, N550, N570, N2600 and N2800, all versions of the
Pentium D
,
Pentium Extreme Edition
,
Core 2
,
Core i9
,
Core i7
,
Core i5
, and
Core i3
processors, and the
Xeon Phi
7200 series processors.
X86S
[
edit
]
X86S is a simplification of x86-64 proposed by Intel in May 2023 for their "Intel 64" products.
[36]
The new architecture would remove support for 16-bit and 32-bit operating systems, while 32-bit programs will still run under a 64-bit OS. A CPU would no longer have
legacy mode
, and start directly in 64-bit
long mode
. There will be a way to switch to
5-level paging
without going through the unpaged mode. Specific removed features include:
[37]
- Segmentation gates
- 32-bit ring 0
- VT-x will no longer emulate this feature
- Rings 1 and 2
- Ring 3 I/O port (
IN
/
OUT
) access; see
port-mapped I/O
- String port I/O (
INS
/
OUTS
)
- Real mode
(including
huge real mode
), 16-bit protected mode, VM86
- 16-bit addressing mode
- VT-x will no longer provide unrestricted mode
- 8259
support; the only
APIC
supported would be X2APIC
- Some unused operating system mode bits
- 16-bit and 32-bit Startup
IPI
(SIPI)
Intel believes the change follows logically after the removal of the
A20 gate
in 2008 and the removal of 16-bit and 32-bit OS support in Intel firmware in 2020. Support for legacy operating systems would be accomplished via
hardware-accelerated virtualization
and/or
ring 0
emulation.
[37]
VIA's x86-64 implementation
[
edit
]
VIA Technologies
introduced their first implementation of the x86-64 architecture in 2008 after five years of development by its CPU division,
Centaur Technology
.
[38]
Codenamed "Isaiah", the 64-bit architecture was unveiled on January 24, 2008,
[39]
and launched on May 29 under the
VIA Nano
brand name.
[40]
The processor supports a number of VIA-specific x86 extensions designed to boost efficiency in low-power appliances.
It is expected that the Isaiah architecture will be twice as fast in integer performance and four times as fast in
floating-point
performance as the previous-generation
VIA Esther
at an equivalent
clock speed
. Power consumption is also expected to be on par with the previous-generation VIA CPUs, with
thermal design power
ranging from 5 W to 25 W.
[41]
Being a completely new design, the Isaiah architecture was built with support for features like the x86-64 instruction set and
x86 virtualization
which were unavailable on its predecessors, the
VIA C7
line, while retaining their encryption extensions.
Microarchitecture levels
[
edit
]
In 2020, through a collaboration between AMD, Intel,
Red Hat
, and
SUSE
, three microarchitecture levels (or feature levels) on top of the x86-64 baseline were defined: x86-64-v2, x86-64-v3, and x86-64-v4.
[42]
[43]
These levels define specific features that can be targeted by programmers to provide compile-time optimizations. The features exposed by each level are as follows:
[44]
CPU microarchitecture levels
x86-64 Level
|
CPU features
|
Example instruction
|
Supported processors
|
v1
|
CMOV
|
cmov
|
all x86-64 CPUs
matches the initial 2003 AMD K8 architecture (excluding AMD-specific instructions)
|
CX8
|
cmpxchg8b
|
FPU
|
fld
|
FXSR
|
fxsave
|
MMX
|
emms
|
OSFXSR
|
fxsave
|
SCE
|
syscall
|
SSE
|
cvtss2si
|
SSE2
|
cvtpi2pd
|
v2
|
CMPXCHG16B
|
cmpxchg16b
|
Intel
Nehalem
and newer Intel "big" cores
Intel (Atom)
Silvermont
and newer Intel "small" cores
AMD
Bulldozer
and newer AMD "big" cores
AMD
Jaguar
VIA
Nano and Eden "C"
feature level matches the 2008 Intel Nehalem architecture (excluding Intel-specific instructions)
|
LAHF-SAHF
|
lahf
|
POPCNT
|
popcnt
|
SSE3
|
addsubpd
|
SSE4_1
|
blendpd
|
SSE4_2
|
pcmpestri
|
SSSE3
|
pshufb
|
v3
|
AVX
|
vzeroall
|
Intel
Haswell
and newer Intel "big" cores (AVX2 enabled models only)
Intel (Atom)
Gracemont
and newer Intel "small" cores
AMD
Excavator
and newer AMD "big" cores
QEMU
emulation (as of version 7.2)
[45]
[46]
feature level matches the 2013 Intel Haswell architecture (excluding Intel-specific instructions)
|
AVX2
|
vpermd
|
BMI1
|
andn
|
BMI2
|
bzhi
|
F16C
|
vcvtph2ps
|
FMA
|
vfmadd132pd
|
LZCNT
|
lzcnt
|
MOVBE
|
movbe
|
OSXSAVE
|
xgetbv
|
v4
|
AVX512F
|
kmovw
|
Intel
Skylake
and newer Intel "big" cores (AVX512 enabled models only)
AMD
Zen 4
cores
feature level matches the 2017 Intel Skylake-X architecture (excluding Intel-specific instructions)
|
AVX512BW
|
vdbpsadbw
|
AVX512CD
|
vplzcntd
|
AVX512DQ
|
vpmullq
|
AVX512VL
|
?
|
All levels include features found in the previous levels. Instruction set extensions not concerned with general-purpose computation, including
AES-NI
and
RDRAND
, are excluded from the level requirements.
Differences between AMD64 and Intel 64
[
edit
]
Although nearly identical, there are some differences between the two instruction sets in the semantics of a few seldom used machine instructions (or situations), which are mainly used for
system programming
.
[47]
Compilers generally produce
executables
(i.e.
machine code
) that avoid any differences, at least for ordinary
application programs
. This is therefore of interest mainly to developers of compilers, operating systems and similar, which must deal with individual and special system instructions.
Recent implementations
[
edit
]
- Intel 64's
BSF
and
BSR
instructions act differently than AMD64's when the source is zero and the operand size is 32 bits. The processor sets the zero flag and leaves the upper 32 bits of the destination undefined.
[
citation needed
]
Note that Intel documents that the destination register has an undefined value in this case, but in practice in silicon implements the same behaviour as AMD (destination unmodified). The separate claim about maybe not preserving bits in the upper 32 has not been verified, but has only been ruled out for Core 2 and Skylake,
[48]
not all Intel microarchitectures like 64-bit Pentium 4 or low-power Atom.
- AMD64 requires a different microcode update format and control MSRs (model-specific registers), while Intel 64 implements
microcode
update unchanged from their 32-bit only processors.
- Intel 64 lacks some MSRs that are considered architectural in AMD64. These include
SYSCFG
,
TOP_MEM
, and
TOP_MEM2
.
- Intel 64 allows
SYSCALL
/
SYSRET
only in 64-bit mode (not in compatibility mode),
[49]
and allows
SYSENTER
/
SYSEXIT
in both modes.
[50]
AMD64 lacks
SYSENTER
/
SYSEXIT
in both sub-modes of
long mode
.
[11]
: 33
- In 64-bit mode, near branches with the 66H (operand size override) prefix behave differently. Intel 64 ignores this prefix: the instruction has a 32-bit sign extended offset, and instruction pointer is not truncated. AMD64 uses a 16-bit offset field in the instruction, and clears the top 48 bits of instruction pointer.
- On Intel 64 but not AMD64, the
REX.W
prefix can be used with the far-pointer instructions (
LFS
,
LGS
,
LSS
,
JMP FAR
,
CALL FAR
) to increase the size of their
far pointer
argument to 80 bits (64-bit offset + 16-bit segment).
- Intel 64 lacks the ability to save and restore a reduced (and thus faster) version of the
floating-point
state (involving the
FXSAVE
and
FXRSTOR
instructions).
[
clarification needed
]
- AMD processors ever since
Opteron
Rev. E and
Athlon 64
Rev. D have reintroduced limited support for segmentation, via the Long Mode Segment Limit Enable (LMSLE) bit, to ease
virtualization
of 64-bit guests.
[51]
[52]
LMLSE support was removed in the Zen 3 processor.
[53]
- When returning to a non-canonical address using
SYSRET
, AMD64 processors execute the general protection fault handler in privilege level 3,
[54]
while on Intel 64 processors it is executed in privilege level 0.
[55]
- The ordering guarantees provided by some memory ordering instructions such as
LFENCE
and
MFENCE
differ between Intel 64 and AMD64:
LFENCE
is dispatch-serializing (enabling it to be used as a
speculation
fence) on Intel 64 but is not architecturally guaranteed to be dispatch-serializing on AMD64.
[56]
MFENCE
is a fully serializing instruction (including instruction fetch serialization) on AMD64 but not Intel 64.
Older implementations
[
edit
]
| This section needs to be
updated
. The reason given is: future tense relating to processors that have been out for years, dates with day and month but no year.
Please help update this article to reflect recent events or newly available information.
(
January 2023
)
|
- The AMD64 processors prior to Revision F
[57]
(distinguished by the switch from
DDR
to
DDR2
memory and new sockets
AM2
,
F
and
S1
) of 2006 lacked the
CMPXCHG16B
instruction, which is an extension of the
CMPXCHG8B
instruction present on most post-
80486
processors. Similar to
CMPXCHG8B
,
CMPXCHG16B
allows for
atomic operations
on octa-words (128-bit values). This is useful for parallel algorithms that use
compare and swap
on data larger than the size of a pointer, common in
lock-free and wait-free algorithms
. Without
CMPXCHG16B
one must use workarounds, such as a
critical section
or alternative lock-free approaches.
[58]
Its absence also prevents 64-bit
Windows
prior to Windows 8.1 from having a
user-mode
address space larger than 8
TiB
.
[59]
The 64-bit version of
Windows 8.1
requires the instruction.
[60]
- Early AMD64 and Intel 64 CPUs lacked
LAHF
and
SAHF
instructions in 64-bit mode. AMD introduced these instructions (also in 64-bit mode) with their
90 nm
(revision D) processors, starting with Athlon 64 in October 2004.
[61]
[62]
Intel introduced the instructions in October 2005 with the 0F47h and later revisions of
NetBurst
.
[68]
The 64-bit version of Windows 8.1 requires this feature.
[60]
- Early Intel CPUs with Intel 64 also lack the
NX bit
of the AMD64 architecture. It was added in the stepping E0 (0F41h) Pentium 4 in October 2004.
[69]
This feature is required by all versions of Windows 8.
- Early Intel 64 implementations had a 36-bit (64 GiB) physical addressing of memory while original AMD64 implementations had a 40-bit (1
TiB
) physical addressing. Intel used the 40-bit physical addressing first on Xeon MP (
Potomac
), launched on 29 March 2005.
[70]
The difference is not a difference of the user-visible ISAs. In 2007
AMD 10h
-based Opteron was the first to provide a 48-bit (256 TiB) physical address space.
[71]
[72]
Intel 64's physical addressing was extended to 44 bits (16 TiB) in Nehalem-EX in 2010
[73]
and to 46 bits (64 TiB) in Sandy Bridge E in 2011.
[74]
[75]
With the Ice Lake 3rd gen Xeon Scalable processors, Intel increased the virtual addressing to 57 bits (128
PiB
) and physical to 52 bits (4 PiB) in 2021, necessitating a
5-level paging
.
[76]
The following year AMD64 added the same in 4th generation
EPYC
(Genoa).
[77]
Non-server CPUs retain smaller address spaces for longer.
Adoption
[
edit
]
In
supercomputers
tracked by
TOP500
, the appearance of 64-bit extensions for the x86 architecture enabled 64-bit x86 processors by AMD and Intel to replace most RISC processor architectures previously used in such systems (including
PA-RISC
,
SPARC
,
Alpha
and others), as well as 32-bit x86, even though Intel itself initially tried unsuccessfully to replace x86 with a new incompatible 64-bit architecture in the
Itanium
processor.
As of 2023
[update]
, a
HPE
EPYC
-based supercomputer called
Frontier
is number one. The first ARM-based supercomputer appeared on the list in 2018
[79]
and, in recent years, non-CPU architecture co-processors (
GPGPU
) have also played a big role in performance. Intel's
Xeon Phi "Knights Corner"
coprocessors, which implement a subset of x86-64 with some vector extensions,
[80]
are also used, along with x86-64 processors, in the
Tianhe-2
supercomputer.
[81]
Operating system compatibility and characteristics
[
edit
]
The following operating systems and releases support the x86-64 architecture in
long mode
.
DragonFly BSD
[
edit
]
Preliminary infrastructure work was started in February 2004 for a x86-64 port.
[82]
This development later stalled. Development started again during July 2007
[83]
and continued during
Google Summer of Code
2008 and SoC 2009.
[84]
[85]
The first official release to contain x86-64 support was version 2.4.
[86]
FreeBSD
[
edit
]
FreeBSD
first added x86-64 support under the name "amd64" as an experimental architecture in 5.1-RELEASE in June 2003. It was included as a standard distribution architecture as of 5.2-RELEASE in January 2004. Since then, FreeBSD has designated it as a Tier 1 platform. The 6.0-RELEASE version cleaned up some quirks with running x86 executables under amd64, and most drivers work just as they do on the x86 architecture. Work is currently being done to integrate more fully the x86
application binary interface
(ABI), in the same manner as the Linux 32-bit ABI compatibility currently works.
NetBSD
[
edit
]
x86-64 architecture support was first committed to the
NetBSD
source tree on June 19, 2001. As of NetBSD 2.0, released on December 9, 2004,
NetBSD/amd64
is a fully integrated and supported port.
32-bit code is still supported in 64-bit mode, with a netbsd-32 kernel compatibility layer for 32-bit syscalls. The NX bit is used to provide non-executable stack and heap with per-page granularity (segment granularity being used on 32-bit x86).
OpenBSD
[
edit
]
OpenBSD
has supported AMD64 since OpenBSD 3.5, released on May 1, 2004. Complete in-tree implementation of AMD64 support was achieved prior to the hardware's initial release because AMD had loaned several machines for the project's
hackathon
that year. OpenBSD developers have taken to the platform because of its support for the
NX bit
, which allowed for an easy implementation of the
W^X
feature.
The code for the AMD64 port of OpenBSD also runs on Intel 64 processors which contains cloned use of the AMD64 extensions, but since Intel left out the page table NX bit in early Intel 64 processors, there is no W^X capability on those Intel CPUs; later Intel 64 processors added the NX bit under the name "XD bit".
Symmetric multiprocessing
(SMP) works on OpenBSD's AMD64 port, starting with release 3.6 on November 1, 2004.
It is possible to enter
long mode
under
DOS
without a DOS extender,
[87]
but the user must return to real mode in order to call BIOS or DOS interrupts.
It may also be possible to enter
long mode
with a
DOS extender
similar to
DOS/4GW
, but more complex since x86-64 lacks
virtual 8086 mode
. DOS itself is not aware of that, and no benefits should be expected unless running DOS in an emulation with an adequate virtualization driver backend, for example: the mass storage interface.
Linux
[
edit
]
Linux
was the first operating system kernel to run the x86-64 architecture in
long mode
, starting with the 2.4 version in 2001 (preceding the hardware's availability).
[88]
[89]
Linux also provides backward compatibility for running 32-bit executables. This permits programs to be recompiled into long mode while retaining the use of 32-bit programs. Current Linux distributions ship with x86-64-native kernels and
userlands
. Some, such as
Arch Linux
,
[90]
SUSE
,
Mandriva
, and
Debian
, allow users to install a set of 32-bit components and libraries when installing off a 64-bit distribution medium, thus allowing most existing 32-bit applications to run alongside the 64-bit OS.
x32 ABI
(Application Binary Interface), introduced in Linux 3.4, allows programs compiled for the x32 ABI to run in the 64-bit mode of x86-64 while only using 32-bit pointers and data fields.
[91]
[92]
[93]
Though this limits the program to a virtual address space of 4 GiB it also decreases the memory footprint of the program and in some cases can allow it to run faster.
[91]
[92]
[93]
64-bit Linux allows up to 128
TiB
of virtual address space for individual processes, and can address approximately 64 TiB of physical memory, subject to processor and system limitations,
[94]
or up to 128 PiB (virtual) and 4 PiB (physical) with 5-level paging enabled.
[95]
macOS
[
edit
]
Mac OS X 10.4.7 and higher versions of
Mac OS X 10.4
run 64-bit command-line tools using the POSIX and math libraries on 64-bit Intel-based machines, just as all versions of Mac OS X 10.4 and 10.5 run them on 64-bit PowerPC machines. No other libraries or frameworks work with 64-bit applications in Mac OS X 10.4.
[96]
The kernel, and all kernel extensions, are 32-bit only.
Mac OS X 10.5
supports 64-bit GUI applications using
Cocoa
,
Quartz
,
OpenGL
, and
X11
on 64-bit Intel-based machines, as well as on 64-bit
PowerPC
machines.
[97]
All non-GUI libraries and frameworks also support 64-bit applications on those platforms. The kernel, and all kernel extensions, are 32-bit only.
Mac OS X 10.6
is the first version of
macOS
that supports a 64-bit
kernel
. However, not all 64-bit computers can run the 64-bit kernel, and not all 64-bit computers that can run the 64-bit kernel will do so by default.
[98]
The 64-bit kernel, like the 32-bit kernel, supports 32-bit applications; both kernels also support 64-bit applications. 32-bit applications have a virtual address space limit of 4 GiB under either kernel.
[99]
[100]
The 64-bit kernel does not support 32-bit
kernel extensions
, and the 32-bit kernel does not support 64-bit kernel extensions.
OS X 10.8
includes only the 64-bit kernel, but continues to support 32-bit applications; it does not support 32-bit kernel extensions, however.
macOS 10.15
includes only the 64-bit kernel and no longer supports 32-bit applications. This removal of support has presented a problem for
WineHQ
(and the commercial version
CrossOver
), as it needs to still be able to run 32-bit Windows applications. The solution, termed
wine32on64
, was to add
thunks
that bring the CPU in and out of 32-bit compatibility mode in the nominally 64-bit application.
[101]
[102]
macOS uses the
universal binary
format to package 32- and 64-bit versions of application and library code into a single file; the most appropriate version is automatically selected at load time. In Mac OS X 10.6, the universal binary format is also used for the kernel and for those kernel extensions that support both 32-bit and 64-bit kernels.
Solaris
[
edit
]
Solaris
10 and later releases support the x86-64 architecture.
For Solaris 10, just as with the
SPARC
architecture, there is only one operating system image, which contains a 32-bit kernel and a 64-bit kernel; this is labeled as the "x64/x86" DVD-ROM image. The default behavior is to boot a 64-bit kernel, allowing both 64-bit and existing or new 32-bit executables to be run. A 32-bit kernel can also be manually selected, in which case only 32-bit executables will run. The
isainfo
command can be used to determine if a system is running a 64-bit kernel.
For Solaris 11, only the 64-bit kernel is provided. However, the 64-bit kernel supports both 32- and 64-bit executables, libraries, and system calls.
Windows
[
edit
]
x64 editions of Microsoft Windows client and server?
Windows XP Professional x64 Edition
and
Windows Server 2003
x64 Edition?were released in March 2005.
[103]
Internally they are actually the same build (5.2.3790.1830 SP1),
[104]
[105]
as they share the same source base and operating system binaries, so even system updates are released in unified packages, much in the manner as Windows 2000 Professional and Server editions for x86.
Windows Vista
, which also has many different editions, was released in January 2007.
Windows 7
was released in July 2009.
Windows Server 2008 R2
was sold in only x64 and Itanium editions; later versions of Windows Server only offer an x64 edition.
Versions of Windows for x64 prior to Windows 8.1 and Windows Server 2012 R2 offer the following:
- 8 TiB of virtual address space per process, accessible from both user mode and kernel mode, referred to as the user mode address space. An x64 program can use all of this, subject to backing store limits on the system, and provided it is linked with the "large address aware" option, which is present by default.
[106]
This is a 4096-fold increase over the default 2 GiB user-mode virtual address space offered by 32-bit Windows.
[107]
[108]
- 8 TiB of kernel mode virtual address space for the operating system.
[107]
As with the user mode address space, this is a 4096-fold increase over 32-bit Windows versions. The increased space primarily benefits the file system cache and kernel mode "heaps" (non-paged pool and paged pool). Windows only uses a total of 16 TiB out of the 256 TiB implemented by the processors because early AMD64 processors lacked a
CMPXCHG16B
instruction.
[109]
Under Windows 8.1 and Windows Server 2012 R2, both user mode and kernel mode virtual address spaces have been extended to 128 TiB.
[23]
These versions of Windows will not install on processors that lack the
CMPXCHG16B
instruction.
The following additional characteristics apply to all x64 versions of Windows:
- Ability to run existing 32-bit applications (
.exe
programs) and dynamic link libraries (
.dll
s) using
WoW64
if WoW64 is supported on that version. Furthermore, a 32-bit program, if it was linked with the "large address aware" option,
[106]
can use up to 4 GiB of virtual address space in 64-bit Windows, instead of the default 2 GiB (optional 3 GiB with
/3GiB
boot option and "large address aware" link option) offered by 32-bit Windows.
[110]
Unlike the use of the
/3GiB
boot option on x86, this does not reduce the kernel mode virtual address space available to the operating system. 32-bit applications can, therefore, benefit from running on x64 Windows even if they are not recompiled for x86-64.
- Both 32- and 64-bit applications, if not linked with "large address aware", are limited to 2 GiB of virtual address space.
- Ability to use up to 128 GiB (Windows XP/Vista), 192 GiB (Windows 7), 512 GiB (Windows 8), 1 TiB (Windows Server 2003), 2 TiB (Windows Server 2008/Windows 10), 4 TiB (Windows Server 2012), or 24 TiB (Windows Server 2016/2019) of physical random access memory (RAM).
[111]
- LLP64
data model: in C/C++, "int" and "long" types are 32 bits wide, "long long" is 64 bits, while pointers and types derived from pointers are 64 bits wide.
- Kernel mode device drivers must be 64-bit versions; there is no way to run 32-bit kernel mode executables within the 64-bit operating system. User mode device drivers can be either 32-bit or 64-bit.
- 16-bit Windows (Win16) and DOS applications will not run on x86-64 versions of Windows due to the removal of the
virtual DOS machine
subsystem (NTVDM) which relied upon the ability to use virtual 8086 mode. Virtual 8086 mode cannot be entered while running in long mode.
- Full implementation of the
NX
(No Execute) page protection feature. This is also implemented on recent 32-bit versions of Windows when they are started in PAE mode.
- Instead of FS segment descriptor on x86 versions of the
Windows NT
family, GS segment descriptor is used to point to two operating system defined structures: Thread Information Block (NT_TIB) in user mode and Processor Control Region (KPCR) in kernel mode. Thus, for example, in user mode
GS:0
is the address of the first member of the Thread Information Block. Maintaining this convention made the x86-64 port easier, but required AMD to retain the function of the FS and GS segments in long mode ? even though segmented addressing
per se
is not really used by any modern operating system.
[107]
- Early reports claimed that the operating system scheduler would not save and restore the
x87
FPU machine state across thread context switches. Observed behavior shows that this is not the case: the x87 state is saved and restored, except for kernel mode-only threads (a limitation that exists in the 32-bit version as well). The most recent documentation available from Microsoft states that the x87/
MMX
/
3DNow!
instructions may be used in long mode, but that they are deprecated and may cause compatibility problems in the future.
[110]
(3DNow! is no longer available on AMD processors, with the exception of the
PREFETCH
and
PREFETCHW
instructions,
[112]
which are also supported on Intel processors as of
Broadwell
.)
- Some components like
Jet Database Engine
and
Data Access Objects
will not be ported to 64-bit architectures such as x86-64 and IA-64.
[113]
[114]
[115]
- Microsoft Visual Studio
can compile
native applications
to target either the x86-64 architecture, which can run only on 64-bit Microsoft Windows, or the
IA-32
architecture, which can run as a 32-bit application on 32-bit Microsoft Windows or 64-bit Microsoft Windows in
WoW64
emulation mode.
Managed applications
can be compiled either in IA-32, x86-64 or AnyCPU modes. Software created in the first two modes behave like their IA-32 or x86-64 native code counterparts respectively; When using the AnyCPU mode, however, applications in 32-bit versions of Microsoft Windows run as 32-bit applications, while they run as a 64-bit application in 64-bit editions of Microsoft Windows.
Video game consoles
[
edit
]
Both the
PlayStation 4
and
Xbox One
, and all variants of those consoles, incorporate AMD x86-64 processors, based on the
Jaguar
microarchitecture
.
[116]
[117]
Firmware and games are written in x86-64 code; no legacy x86 code is involved.
The current generation, the
PlayStation 5
and the
Xbox Series X and Series S
respectively, also incorporate AMD x86-64 processors, based on the
Zen 2
microarchitecture.
[118]
[119]
Although considered a PC, the
Steam Deck
uses a custom AMD x86-64
accelerated processing unit
(APU), based on the Zen 2 microarchitecture.
[120]
Industry naming conventions
[
edit
]
Since AMD64 and Intel 64 are substantially similar, many software and hardware products use one vendor-neutral term to indicate their compatibility with both implementations. AMD's original designation for this processor architecture, "x86-64", is still used for this purpose,
[2]
as is the variant "x86_64".
[3]
[4]
Other companies, such as
Microsoft
[6]
and
Sun Microsystems
/
Oracle Corporation
,
[5]
use the contraction "x64" in marketing material.
The term
IA-64
refers to the
Itanium
processor, and should not be confused with x86-64, as it is a completely different instruction set.
Many operating systems and products, especially those that introduced x86-64 support prior to Intel's entry into the market, use the term "AMD64" or "amd64" to refer to both AMD64 and Intel 64.
- amd64
- Most
BSD
systems such as
FreeBSD
,
MidnightBSD
,
NetBSD
and
OpenBSD
refer to both AMD64 and Intel 64 under the architecture name "amd64".
- Some
Linux distributions
such as
Debian
,
Ubuntu
,
Gentoo Linux
refer to both AMD64 and Intel 64 under the architecture name "amd64".
- Microsoft Windows
's x64 versions use the AMD64 moniker internally to designate various components which use or are compatible with this architecture. For example, the
environment variable
PROCESSOR_ARCHITECTURE is assigned the value "AMD64" as opposed to "x86" in 32-bit versions, and the system directory on a Windows x64 Edition installation CD-ROM is named "AMD64", in contrast to "i386" in 32-bit versions.
[121]
- Sun's
Solaris
's
isalist
command identifies both AMD64- and Intel 64-based systems as "amd64".
- Java Development Kit
(JDK): the name "amd64" is used in directory names containing x86-64 files.
- x86_64
Licensing
[
edit
]
x86-64/AMD64 was solely developed by AMD. AMD holds patents on techniques used in AMD64;
[123]
[124]
[125]
those patents must be licensed from AMD in order to implement AMD64. Intel entered into a cross-licensing agreement with AMD, licensing to AMD their patents on existing x86 techniques, and licensing from AMD their patents on techniques used in x86-64.
[126]
In 2009, AMD and Intel settled several lawsuits and cross-licensing disagreements, extending their cross-licensing agreements.
[127]
[128]
[129]
See also
[
edit
]
Notes
[
edit
]
- ^
Various names are used for the instruction set. Prior to the launch, x86-64 and x86_64 were used, while upon the release AMD named it AMD64.
[1]
Intel initially used the names
IA-32e
and
EM64T
before finally settling on "Intel 64" for its implementation. Some in the industry, including
Apple
,
[2]
[3]
[4]
use x86-64 and x86_64, while others, notably
Sun Microsystems
[5]
(now
Oracle Corporation
) and
Microsoft
,
[6]
use x64. The
BSD
family of OSs and several
Linux distributions
[7]
[8]
use AMD64, as does Microsoft Windows internally.
[9]
[10]
- ^
In practice, 64-bit operating systems generally do not support 16-bit applications, although modern versions of Microsoft Windows contain a limited workaround that effectively supports 16-bit
InstallShield
and Microsoft ACME installers by silently substituting them with 32-bit code.
[12]
- ^
The Register
reported that the stepping G1 (0F49h) of Pentium 4 will sample on October 17 and ship in volume on November 14.
[66]
However, Intel's document says that samples are available on September 9, whereas October 17 is the "date of first availability of post-conversion material", which Intel defines as "the projected date that a customer may expect to receive the post-conversion materials. ... customers should be prepared to receive the post-converted materials on this date".
[67]
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