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Walk cycle

From Wikipedia, the free encyclopedia
A simple four-frame walk cycle

In animation , a walk cycle is a series of frames or illustrations drawn in sequence that loop to create an animation of a walking character. The walk cycle is looped over and over, thus having to avoid animating each step again.

Creating a walk cycle [ edit ]

Walk cycles can be broken up into four key frames : the forward contact point , the first passing pose , the back contact point , and the second passing pose . Frames that are drawn between these key poses (traditionally known as in-betweens ) are either hand-drawn or interpolated using computer software.

Key frames of a walk cycle

Besides the apparent move of the legs, many more details are necessary for a convincing walk cycle, like animation timing, movement of the arms, head and torsion of the whole body. [1] [2]

There exist many techniques to create walk cycles. Traditionally, walk cycles are hand-drawn, but over time with the introduction of new technologies for new mediums, walk cycles can be made in pixel art , 2D computer graphics , 3D computer graphics , stop motion , and cut-out animation , or using techniques like rotoscoping .

References [ edit ]

  1. ^ Walkcycle tutorial from http://www.idleworm.com
  2. ^ "svg animation" . Retrieved 18 April 2023 .

External links [ edit ]