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Looping animation of a walking character
A simple four-frame walk cycle
In
animation
, a
walk cycle
is a series of
frames
or illustrations drawn in sequence that loop to create an animation of a
walking
character. The walk cycle is looped over and over, thus having to avoid animating each step again.
Creating a walk cycle
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Walk cycles can be broken up into four
key frames
: the
forward contact point
, the first
passing pose
, the
back contact point
, and the second
passing pose
. Frames that are drawn between these key poses (traditionally known as
in-betweens
) are either hand-drawn or interpolated using computer software.
Besides the apparent move of the legs, many more details are necessary for a convincing walk cycle, like animation timing, movement of the arms, head and torsion of the whole body.
[1]
[2]
There exist many techniques to create walk cycles. Traditionally, walk cycles are hand-drawn, but over time with the introduction of new technologies for new mediums, walk cycles can be made in
pixel art
,
2D computer graphics
,
3D computer graphics
,
stop motion
, and
cut-out animation
, or using techniques like
rotoscoping
.
References
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