Crossover fighting video game
2011 video game
Ultimate Marvel vs. Capcom 3
[b]
is a
crossover
fighting game
developed by
Capcom
in collaboration with
Eighting
. It is an updated version of
Marvel vs. Capcom 3: Fate of Two Worlds
. The game features characters from both Capcom's video game franchises and comic book series published by
Marvel Comics
. The game was released in November 2011 for the
PlayStation 3
and
Xbox 360
, and was featured as a
launch title
for the
PlayStation Vita
in 2012. The game was later ported to
PlayStation 4
in December 2016, and
Windows
and
Xbox One
in March 2017.
In
Ultimate Marvel vs. Capcom 3
, players select a team of three characters to engage in combat and attempt to knock out their opponents. As an update, the game utilizes largely identical gameplay mechanics to the original. However, both the aerial combat and X-Factor systems, introduced in
Fate of Two Worlds
, have received adjustments. In addition to gameplay modifications and new playable characters, the game features several aesthetic changes.
After the events of the
2011 T?hoku earthquake and tsunami
disrupted the development schedule for
downloadable content
for
Fate of Two Worlds
, the additional content was created into a standalone title,
Ultimate Marvel vs. Capcom 3
, for a discounted retail price. The game received generally positive reviews upon release; critics praised the expanded character roster and improved online experience, but criticized the lack of new features and game modes. A sequel, titled
Marvel vs. Capcom: Infinite
, was released in September 2017.
Gameplay
[
edit
]
Doctor Strange
attacks
Nemesis T-Type
on the
S.H.I.E.L.D.
Air Show
stage.
Ultimate Marvel vs. Capcom 3
features a new
HUD
designed to give the player's current character and X-Factor ability more visual prominence.
Ultimate Marvel vs. Capcom 3
is an updated version of
Marvel vs. Capcom 3: Fate of Two Worlds
, an
arcade
-style fighting game, and changes little from the basic gameplay of the original.
[3]
Players select teams of three different characters to engage in one-on-one combat.
[3]
The game utilizes the same
tag team
-based fighting mechanics as its predecessors; players may choose to swap between their characters at any point during a match.
[4]
Players must use the various attacks in their arsenal, such as character assists, special moves, and hyper combos, to exhaust their opponent's
life gauge
and defeat the entire enemy team, or have the most cumulative health when time runs out.
[3]
[4]
[5]
While the core mechanics remain the same, a number of aesthetic changes have been made in
Ultimate Marvel vs. Capcom 3
, with a stronger emphasis on the
comic book
motif.
[6]
[7]
The
HUD
, character selection, and stage selection screens have been redesigned.
[8]
In addition, many returning characters receive balancing changes, which include new moves and animation tweaks.
[7]
[9]
Ultimate Marvel vs. Capcom 3
uses the same simplified, three-button control scheme of undefined light, medium, and heavy attacks introduced in
Fate of Two Worlds
.
[8]
The "exchange button", used to launch opponents into the air and switch between characters while performing
air combos
, returns.
[10]
The aerial exchange feature has been altered in
Ultimate Marvel vs. Capcom 3
; players can either remove meter from their opponent's Hyper Combo gauge, add meter to their own gauge, or simply deal more damage.
[10]
The "X-Factor" mechanic, which grants increased damage output, speed, and health regeneration for a limited time, also reappears from
Fate of Two Worlds
.
[11]
In
Ultimate Marvel vs. Capcom 3
, the attack and speed boosts for each character while using X-Factor have been adjusted.
[11]
X-Factor can now be used while in the air, as opposed to the previous game, in which activation was restricted to characters on the ground.
[11]
Modes
[
edit
]
Ultimate Marvel vs. Capcom 3
includes several
game modes
from the original, including Arcade Mode, where the player fights against
AI
-controlled opponents to reach the final
boss character
,
Galactus
; Versus Mode, where two players engage in combat; Mission Mode, which includes a series of trials for each playable character; and Training Mode.
[12]
"Heroes and Heralds" is a free downloadable single-player and multiplayer team-based mode where players earn new abilities with upgrade cards, customize their characters with new powers, and compete in factions as either the heroes defending Earth or as one of
Galactus' Heralds
.
[13]
The "ability cards", which feature various characters from the Marvel and Capcom universes, unlock special power-ups, such as invisibility and projectile invincibility, for use during mode-specific combat. Up to three different cards may be equipped at once, with more than 100 cards available to collect.
[14]
A new offline mode, called "Galactus Mode", allows players to fight as Galactus against AI-controlled opponents.
[15]
An optimized
netcode
is present in the game, providing smoother online play compared to
Fate of Two Worlds
.
[16]
A new spectator mode allows up to six players to watch online matches between other players.
[17]
Rematch features and leaderboard functionality have also been improved to enhance the game's online experience.
[17]
Playable characters
[
edit
]
Ultimate Marvel vs. Capcom 3
features the original 36 characters from
Marvel vs. Capcom 3: Fate of Two Worlds
and introduces 12 new playable fighters.
[18]
[19]
[20]
[21]
Jill Valentine
and
Shuma-Gorath
, the two characters released as
downloadable content
(DLC) for the previous game, remained available for download, up until all DLC for the game was removed from online stores in December 2013; they are included in the PlayStation 4, Xbox One, and PC re-releases.
[22]
Characters added to
Ultimate
are marked in
bold
.
Marvel characters
[
edit
]
Capcom characters
[
edit
]
- ^
a
b
Available at start on Playstation 4, Xbox One and PC releases.
Development
[
edit
]
On July 20, 2011, at the
San Diego Comic-Con International
, Capcom announced that an updated version of
Marvel vs. Capcom 3: Fate of Two Worlds
was under development.
[19]
The update, titled
Ultimate Marvel vs. Capcom 3
, would add new characters, stages, modes, and other enhancements to improve the game's balance and online functionality.
[19]
According to Capcom, many new features and refinements, such as the addition of a spectator mode and tweaks to X-Factor, were the results of fan feedback.
[23]
At the
2011 Tokyo Game Show
, Capcom video game producer,
Yoshinori Ono
, would later announce that the game would also be released as a launch title for the PlayStation Vita.
[24]
The handheld edition promised to contain the same content as the console versions, in addition to touchscreen control support.
[24]
After the release of
Marvel vs. Capcom 3: Fate of Two Worlds
, the game's development team had plans to release more downloadable content.
[25]
However, after the
2011 T?hoku earthquake and tsunami
, in addition to staff health issues, delayed the development schedule, producer Ryota Niitsuma and his team decided to release the proposed DLC, along with rebalanced gameplay and other additions, as a separate installment.
[25]
As a result, the makeup of
Ultimate Marvel vs. Capcom 3
is split "about half and half" between DLC meant for
Fate of Two Worlds
and brand new content.
[25]
[26]
Character selection was a collaborative process between Capcom and Marvel.
[27]
According to Seth Killian, a former community manager for Capcom, Marvel presented a list of their own characters that they were interested in seeing in
Ultimate Marvel vs. Capcom 3
.
[27]
Capcom then provided input regarding moveset possibilities in order to reach a consensus.
[27]
Each company also had their own set of interests and priorities.
[20]
Marvel characters, such as Rocket Raccoon and Nova, were chosen to
cross-promote
upcoming products.
[20]
On the other hand, Capcom sought to bring more diversity into the cast.
[28]
For example, Capcom wanted a monster-like character that could fight while in the air, leading to the inclusion of Firebrand.
[28]
Release
[
edit
]
The reversible cover art, created by
Mark Brooks
, included in the North American release
Ultimate Marvel vs. Capcom 3
was released for the
PlayStation 3
and
Xbox 360
on November 15, 2011, in North America, November 17 in Japan, and November 18 in Europe.
[29]
[30]
The
PlayStation Vita
version was released on December 17, 2011, in Japan, and February 22, 2012, in North America and Europe.
[31]
[32]
[33]
People who ordered the PlayStation Vita "
First Edition
" bundle in North America were able to receive an early copy of
Ultimate Marvel vs. Capcom 3
on February 15, 2012, one week ahead of the console's official launch date.
[1]
[2]
To promote
Ultimate Marvel vs. Capcom 3
, special retailer-exclusive costume packs were available as
pre-order
bonuses. If the game was pre-ordered from
GameStop
, the players received the Femme Fatale Pack (
Chun-Li
,
Morrigan
,
Storm
,
X-23
).
[34]
Amazon
offered the New Age of Heroes Costume Pack (
Akuma
,
Doctor Doom
,
Sentinel
,
Strider Hiryu
), while
Best Buy
gave access to the Villains Costume Pack (
C. Viper
,
M.O.D.O.K.
,
Super-Skrull
,
Wesker
).
[34]
After the game's launch, several other costume packs became available for purchase on specific dates through the
Xbox Live Marketplace
and
PlayStation Network
.
[35]
The Ancient Warriors Costume Pack, consisting of
Arthur
,
Firebrand
,
Hulk
, and
Magneto
, was originally planned to be released on December 20, 2011,
[35]
but, on December 19, Capcom announced that the pack would be delayed until March 6 following year, due to existing controversy with Magneto's alternate costume.
[36]
The costume in question, which was based on Magneto's appearance in Marvel's
House of M
series, bore similarities to the attire of the
King of
Spain
,
Juan Carlos I
, and was later removed from the pack.
[37]
Prior to the release of
Ultimate Marvel vs. Capcom 3
, both Capcom and Marvel announced that the game would include reversible packaging.
[38]
The front cover art featured the work of Capcom illustrator
Shinkiro
, while the reverse side featured the art of Marvel Comics'
Mark Brooks
.
[38]
Brook's alternate cover featured all twelve of the game's new characters in his own comic book style.
[39]
Both pieces of art were printed on a single reversible cover for the entire first run of
Ultimate Marvel vs. Capcom 3
in North America.
[39]
On December 13, 2013, Capcom announced that digital versions of
Ultimate Marvel vs. Capcom 3
and its DLC would be removed from online platforms towards the end of the month, following the apparent expiration of Capcom's licensing contracts with Marvel Comics.
[22]
[40]
The game was pulled from the PlayStation Network on December 17 and 19 in North America and Europe, respectively, and from the
Xbox Live Arcade
on December 26.
[41]
Later, on December 3, 2016,
Ultimate Marvel vs. Capcom 3
was re-released digitally for the
PlayStation 4
, coinciding with the announcement of
Marvel vs. Capcom: Infinite
; digital re-releases for
Windows
and
Xbox One
were released on March 7, 2017.
[42]
[43]
These versions included all previously released downloadable content, including Jill Valentine and Shuma-Gorath, a new gallery mode containing artwork from
Marvel vs. Capcom: Official Complete Works
, and an improved
1080p
resolution at 60
frames per second
.
[42]
Physical copies of the PlayStation 4 and Xbox One versions were made available for a limited time through
GameStop
and
EB Games
.
[43]
The physical editions included updated cover art and a 10-page comic book featuring the artwork of Marvel Comics'
Sean Chen
and Gerardo Sandoval.
[43]
Reception
[
edit
]
Reception
Award
Publication
| Award
|
---|
IGN
: Best of 2011
| Best Fighting Game
[59]
|
Ultimate Marvel vs. Capcom 3
was released to generally favorable reviews, garnering scores of 80/100 and 79/100 from
Metacritic
for the PlayStation 3 and Xbox 360 versions, respectively.
[44]
[45]
The PlayStation Vita version received a score of 80/100 from Metacritic.
[46]
The game received praise for addressing several gameplay issues prevalent in
Marvel vs. Capcom 3: Fate of Two Worlds
and refining the online experience. Daniel Maniago of
G4
praised the game for its "simple, yet deep gameplay", character roster, and improved online features.
[50]
1UP.com
'
s Neidel Crisan cited the game as a major improvement over the original.
[49]
GameSpot
'
s Maxwell McGee stated that
Ultimate Marvel vs. Capcom 3
was unquestionably the superior version, highlighting the series' "unique blend of structured insanity".
[54]
A common criticism amongst reviewers for
Ultimate Marvel vs. Capcom 3
was the lack of additional on-disc content beyond the expanded character roster and gameplay tweaks. While
IGN
'
s Steven Hopper praised the inclusion of new characters, he criticized the lack of new features and modes. As a result, he stated that the game's
US$
40
price tag was "a little hard to swallow".
[57]
Tim Turi of
Game Informer
stated that while hardcore fans would appreciate Capcom's balancing tweaks, casual fans who already played
Fate of Two Worlds
and were only interested in new characters would "likely be left wanting".
[52]
Reviewers praised the PlayStation Vita version for its technical performance, despite hardware constraints, and for providing the full console version experience on a portable system. Hopper complimented the graphics, stating that the Vita port matched the visual fidelity of the console versions.
[60]
Martin Robinson of
Eurogamer
claimed
Ultimate Marvel vs. Capcom 3
was one of the Vita's "finer-looking launch games", praising its detail and faithfulness to the original.
[61]
However, he criticized the addition of touchscreen controls, stating its implementation fell short of the mark laid down by
Super Street Fighter IV: 3D Edition
.
[61]
During the
15th Annual Interactive Achievement Awards
, the
Academy of Interactive Arts & Sciences
nominated
Ultimate Marvel vs. Capcom 3
for "
Fighting Game of the Year
", but lost to
Mortal Kombat
.
[62]
Ultimate Marvel vs. Capcom 3
reached number 19 in the United Kingdom PlayStation 3 sales chart and number 24 for the Xbox 360.
[63]
[64]
The game sold approximately 600,000 units worldwide for the PlayStation 3 and Xbox 360 during the first two months of its release.
[65]
[66]
By March 2015, the game had sold 1.20 million units for the PS3 and Xbox 360.
[67]
As of March 2024
[update]
, it has sold
3 million
units across the PS3, Xbox 360, PS4, PC, and Xbox One.
[68]
Sequel
[
edit
]
Following the release of
Ultimate Marvel vs. Capcom 3
for the
PlayStation Vita
in 2012, Marvel's new parent company,
The Walt Disney Company
, which acquired Marvel in 2009, chose not to renew Capcom's license with the Marvel characters, instead opting to put them in its own self-published
Disney Infinity
series. As a result, Capcom had to pull both
Ultimate Marvel vs. Capcom 3
and
Marvel vs. Capcom 2: New Age of Heroes
off
Xbox Live Arcade
and the
PlayStation Network
in 2013.
[69]
[70]
However, in 2016, Disney decided to cancel its
Disney Infinity
series, discontinue self-publishing efforts, and switch to a licensing-only model, allowing them to license their characters to third-party game developers, including Capcom.
[71]
[72]
On December 3 that year
Marvel vs. Capcom: Infinite
was officially unveiled during
Sony
's
PlayStation Experience
event.
[73]
The game was released on September 19, 2017, for
PlayStation 4
,
Windows
, and
Xbox One
.
[74]
[75]
References
[
edit
]
Notes
- ^
The game was available on February 15, 2012 in North America for those who ordered the "First Edition" PlayStation Vita bundle.
[1]
[2]
- ^
Japanese
:
アルティメット マ?ヴル VS. カプコン3
,
Hepburn
:
Arutimetto M?vuru b?sasu Kapukon Sur?
Footnotes
- ^
a
b
Yip, Spencer (December 13, 2011).
"Get Ultimate Marvel Vs. Capcom 3 For Vita One Week Before Vita Launches"
. Siliconera.
Archived
from the original on October 10, 2014
. Retrieved
June 7,
2015
.
- ^
a
b
Yin-Poole, Wesley (December 20, 2011).
"Capcom: UMVC3 Vita is a triple-A launch title"
.
Eurogamer
.
Archived
from the original on March 4, 2016
. Retrieved
June 7,
2015
.
- ^
a
b
c
"Ultimate Marvel Vs. Capcom 3"
.
Entertainment Software Rating Board
.
Archived
from the original on June 7, 2015
. Retrieved
May 22,
2015
.
- ^
a
b
Boult, Adam (November 17, 2011).
"Ultimate Marvel vs Capcom 3 ? review"
.
The Guardian
.
Archived
from the original on August 11, 2020
. Retrieved
May 22,
2015
.
- ^
Seid, Kurtis (February 14, 2011).
"Marvel vs. Capcom 3: Fate of Two Worlds Primer"
.
GameSpot
.
Archived
from the original on July 10, 2017
. Retrieved
May 22,
2015
.
- ^
Hawkins, Matt (November 23, 2011).
"Deja Review: Ultimate Marvel Vs. Capcom 3"
.
Joystiq
.
Archived
from the original on June 6, 2015
. Retrieved
May 22,
2015
.
- ^
a
b
Shuman, Sid (August 4, 2011).
"EVO: Capcom's Seth Killian on PSN Street Fighter III, Street Fighter X Tekken"
.
PlayStation Blog
.
Archived
from the original on August 16, 2011
. Retrieved
August 4,
2011
.
- ^
a
b
"
'Ultimate Marvel vs. Capcom 3' Review"
.
International Business Times
. November 17, 2011.
Archived
from the original on June 6, 2015
. Retrieved
May 22,
2015
.
- ^
Torres, Ricardo (July 31, 2011).
"Evo 2011: Marvel vs. Capcom 3: Past, Present, and Future"
.
GameSpot
.
Archived
from the original on November 10, 2012
. Retrieved
August 5,
2011
.
- ^
a
b
Mitchell, Richard (September 22, 2011).
"Ultimate Marvel vs. Capcom 3: Risks rewarded"
.
Joystiq
.
Archived
from the original on February 9, 2015
. Retrieved
September 22,
2011
.
- ^
a
b
c
"10 Changes You Need to Know about Ultimate Marvel vs Capcom 3"
. Capcom-Unity. October 13, 2011.
Archived
from the original on August 27, 2016
. Retrieved
October 13,
2011
.
- ^
Eighting.
Ultimate Marvel vs. Capcom 3
(PlayStation 3, Xbox 360). Capcom. Level/area: Main menu, offline mode.
- ^
Hopper, Steven (December 16, 2011).
"Pick a Side in UMvC3's Heroes and Heralds Mode"
.
IGN
.
Archived
from the original on January 31, 2017
. Retrieved
June 7,
2015
.
- ^
Goellner, Caleb (October 15, 2011).
"
'Ultimate Marvel Vs. Capcom 3' Gets New Maps, Modes And Playable Galactus [NYCC 2011]"
.
ComicsAlliance
. Archived from
the original
on October 17, 2011
. Retrieved
October 15,
2011
.
- ^
Miller, Greg (October 15, 2011).
"NYCC: Marvel vs. Capcom 3 ? Galactus Is Playable"
.
IGN
.
Archived
from the original on May 25, 2015
. Retrieved
May 22,
2015
.
- ^
"Ultimate Marvel vs. Capcom 3: What Vanilla Should Have Been"
. Shoryuken. November 14, 2011. Archived from
the original
on August 20, 2019
. Retrieved
May 22,
2015
.
- ^
a
b
"Online Changes in Ultimate Marvel vs Capcom 3"
. Shoryuken. October 6, 2011. Archived from
the original
on August 21, 2019
. Retrieved
June 7,
2015
.
- ^
George, Richard (February 16, 2011).
"Marvel vs. Capcom 3: Know Your Characters"
.
IGN
.
Archived
from the original on November 1, 2018
. Retrieved
May 30,
2015
.
- ^
a
b
c
Reilly, Jim (July 20, 2011).
"Comic-Con: Ultimate Marvel vs. Capcom 3 Announced"
.
IGN
.
Archived
from the original on December 20, 2016
. Retrieved
June 7,
2015
.
- ^
a
b
c
Amini, Tina (August 26, 2011).
"Interview/Preview: "Ultimate Marvel vs Capcom 3" Is A Beefed Out MvC3"
.
Complex
. Archived from
the original
on February 13, 2015
. Retrieved
September 3,
2011
.
- ^
Mitchell, Richard (July 20, 2011).
"Entire Ultimate Marvel vs. Capcom 3 character roster leaks (Phoenix Wright!)"
.
Joystiq
.
Archived
from the original on July 27, 2015
. Retrieved
May 23,
2015
.
- ^
a
b
Lien, Tracy (December 15, 2013).
"Ultimate Marvel vs. Capcom 3 leaving PSN and XBLA (update)"
.
Polygon
.
Archived
from the original on September 29, 2017
. Retrieved
December 17,
2013
.
- ^
Makuch, Eddie (July 23, 2011).
"Putting the 'Ultimate' in Ultimate Marvel vs. Capcom 3"
.
GameSpot
.
Archived
from the original on August 14, 2017
. Retrieved
July 24,
2011
.
- ^
a
b
Dutton, Fred (September 14, 2011).
"Ultimate Marvel vs Capcom 3 for Vita"
.
Eurogamer
.
Archived
from the original on March 4, 2016
. Retrieved
September 14,
2011
.
- ^
a
b
c
North, Dale (July 21, 2011).
"SDCC: Interview: Niitsuma on Ultimate Marvel vs Capcom 3"
.
Destructoid
.
Archived
from the original on June 9, 2016
. Retrieved
July 24,
2011
.
- ^
Thompson, Mike (July 23, 2011).
"Tsunami's To Blame For Lack Of Marvel Vs. Capcom DLC"
.
The Escapist
. Archived from
the original
on October 4, 2014
. Retrieved
July 29,
2011
.
- ^
a
b
c
Robison, Seth (August 30, 2011).
"PAX 2011: Why You Need ULTIMATE MARVEL VS CAPCOM 3"
.
Newsarama
.
Archived
from the original on March 8, 2016
. Retrieved
September 4,
2011
.
- ^
a
b
Yip, Spencer (July 22, 2011).
"Ultimate Marvel Vs. Capcom 3 Interview On Character Choices And Rebalancing"
. Siliconera.
Archived
from the original on April 12, 2016
. Retrieved
May 23,
2015
.
- ^
"Ultimate Marvel vs. Capcom 3's TGS, Vergil, Iron Fist Videos Streamed"
.
Anime News Network
. September 14, 2011.
Archived
from the original on March 3, 2016
. Retrieved
September 15,
2011
.
- ^
Cavalli, Earnest (August 16, 2011).
"Dr. Strange Meets Nemesis In New Ultimate Marvel Vs Capcom 3 Screens"
.
The Escapist
. Archived from
the original
on March 4, 2016
. Retrieved
September 4,
2011
.
- ^
Fletcher, JC (December 13, 2011).
"Ultimate Marvel vs. Capcom 3 lets you use the Vita as a PS3 controller"
.
Joystiq
.
Archived
from the original on March 11, 2017
. Retrieved
June 6,
2015
.
- ^
Parker, Laura (September 13, 2011).
"PlayStation Vita launching in Japan December 17"
.
GameSpot
.
Archived
from the original on December 16, 2012
. Retrieved
September 16,
2011
.
- ^
Hillier, Brenna (February 10, 2012).
"Ultimate Marvel vs Capcom 3: a Vita system-seller"
.
VG247
.
Archived
from the original on September 8, 2015
. Retrieved
June 7,
2015
.
- ^
a
b
Hillier, Brenna (November 13, 2011).
"Last minute Ultimate Marvel vs Capcom 3 pre-order bonuses detailed"
.
VG247
.
Archived
from the original on December 1, 2011
. Retrieved
November 13,
2011
.
- ^
a
b
Mallory, Jordan (November 19, 2011).
"All UMvC3 costume DLC priced and dated"
.
Joystiq
.
Archived
from the original on April 27, 2016
. Retrieved
May 23,
2015
.
- ^
"Ultimate MvC3 "Ancient Warrior" costume pack delayed until March 6"
. Capcom-Unity. December 19, 2011.
Archived
from the original on June 1, 2016
. Retrieved
January 10,
2012
.
- ^
Cavalli, Earnest (December 19, 2011).
"Next UMvC3 Costume Pack Delayed, Magneto Dropped"
.
The Escapist
. Archived from
the original
on March 4, 2016
. Retrieved
January 10,
2012
.
- ^
a
b
Devore, Jordan (September 15, 2011).
"Ultimate Marvel vs. Capcom 3's box art has two sides"
.
Destructoid
.
Archived
from the original on May 27, 2015
. Retrieved
May 27,
2015
.
- ^
a
b
"Marvel and Capcom Unveil New 'Ultimate Marvel vs. Capcom 3' Box Art"
.
Marvel Comics
. September 16, 2011. Archived from
the original
on June 26, 2015
. Retrieved
May 27,
2015
.
- ^
Karmali, Luke (January 2, 2014).
"Marvel Titles no Longer Available Digitally"
.
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.
Archived
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. Retrieved
June 18,
2015
.
- ^
Hilliard, Kyle (December 17, 2013).
"[Update] Digital Versions Of Marvel Vs. Capcom To Disappear From XBL And PSN"
.
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.
Archived
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. Retrieved
May 23,
2015
.
- ^
a
b
Morse, Ben (December 3, 2016).
"MARVEL VS. CAPCOM: INFINITE HITS IN 2017"
.
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.
Archived
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. Retrieved
December 3,
2016
.
- ^
a
b
c
Pereira, Chris (January 19, 2017).
"Ultimate Marvel vs. Capcom 3 Dated for Xbox One/PC, Physical Xbox One/PS4 Versions Coming"
.
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.
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. Retrieved
January 19,
2017
.
- ^
a
b
"Ultimate Marvel vs. Capcom 3 for PlayStation 3 Reviews"
.
Metacritic
.
CBS Interactive
.
Archived
from the original on November 2, 2019
. Retrieved
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2011
.
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