2003 video game
Star Wars Rogue Squadron III: Rebel Strike
is an
action
video game
developed by
Factor 5
and published by
LucasArts
for the
GameCube
. The game is set during the original
Star Wars
trilogy and recreates battles that take place during those films. The game follows Rogue Squadron, which, under the command of
Luke Skywalker
and
Wedge Antilles
, uses
starfighters
to engage and defeat the
Galactic Empire
.
Rebel Strike
was developed as a sequel to
Star Wars: Rogue Squadron
and
Star Wars Rogue Squadron II: Rogue Leader
.
Rebel Strike
added the ability for players to leave their starfighters to participate in ground battles as well as enter and pilot other vehicles during certain missions. The game also has a two-player
multiplayer
mode allowing cooperative play for all but two missions from
Rogue Leader
.
Gameplay
[
edit
]
In
Rebel Strike
the player controls several
Star Wars
vehicles such as the
X-wing
and
AT-ST
across missions that span the movies and moments outside the films. It also contains on-foot missions in addition to the space battle missions found in the previous
Rogue Squadron
series games. The game also includes some unlockable classic missions inspired by the
Star Wars
original trilogy.
The game also features two multiplayer modes: Co-op and Versus. Co-op allows players to replay missions from
Rogue Squadron II: Rogue Leader
in split-screen, excluding the levels Triumph of the Empire and Revenge on Yavin. In Co-op, players share the same pool of lives. Versus features a variety of modes, such as Dogfight and Survival. In any Versus mode, players can pilot several craft, including X-Wings, A-Wings, TIE Fighters, and
Darth Vader
's TIE Advanced.
Plot
[
edit
]
The story is set shortly after the destruction of the
Death Star
above
Yavin 4
. The Empire drives the Alliance off the moon, leaving the Alliance searching for a planet to serve as its next base. Tycho Celchu, an Imperial officer, defects to the Alliance on
Dantooine
and leads it to a group of scientists on Ralltiir who wish to defect. During the battle to rescue the scientists, Rogue Squadron member Sarkli defects to the Empire. Despite this, Rogue Squadron and the scientists escape safely in a transport craft. The Rebels settle on
Hoth
, but the
Battle of Hoth
forces them to leave as the Empire attacks and destroys their base.
The Wedge Antilles campaign takes place after the Battle of Hoth, leading a raid on
Bakura
to extract rebel hostages from the orbiting prison. Sarkli leads Rogue Squadron into
Geonosis
' orbit, where he and Wedge both crash following an ambush by
TIE fighters
and Imperial
escort carriers
. Wedge fights with
stormtroopers
and
battle droid
remnants. By making use of various pieces of deactivated
Galactic Republic
machinery left over from the Battle of Geonosis, he escapes and flees the system. This uncovers a ploy to wipe out part of the Alliance fleet over Dubrillion, and, in response, Rogue Squadron raids the shipyards of
Fondor
to destroy a Super Star Destroyer under construction.
Emperor Palpatine
reveals that the recent battles were manipulated,
[
clarification needed
]
making the Rebels overconfident. This proves disadvantageous to the Rebels in the upcoming Battle of
Endor
. Nevertheless,
Han Solo
, having been rescued from
Jabba the Hutt
, disables the shield protecting the
second Death Star
over Endor while killing Sarkli, allowing the Rebels to achieve victory.
Development
[
edit
]
The production team felt the need to expand upon the game's predecessor by adding enhanced atmospheric effects, more impressive explosions and the capability of having many more enemies on-screen at once than
Rogue Leader
could handle, among other improvements. The game ran into some troubled development. Because of the decision by Director of Technology Thomas Engel and Development Director Holger Schmidt to scrap all the coding of the
engine
for
Rogue Leader
so they could "reinvent the wheel" with the knowledge of the GameCube engine they had at that point, Factor 5 ran into various
glitches
as well as ultimately had various difficulties in development of a new landscape engine, causing it to go as long as tedious as in
Rogue Leader
, due to underestimating the amount of time it would take to do so.
[3]
In the United States and some European countries, anyone who
pre-ordered
the game would receive a special copy of the game with a playable version of the original
Star Wars
arcade game immediately unlocked (which is usually unlocked after completing a certain level or entering a pair of
cheat codes
), plus a bonus disc featuring demos and trailers for several upcoming games and a concept art gallery.
[4]
Reception
[
edit
]
| This section
needs expansion
. You can help by
adding to it
.
(
November 2012
)
|
Rebel Strike
was met with positive reception, as
GameRankings
gave it a score of 76.61%,
[5]
while
Metacritic
gave it 75 out of 100.
[6]
Critics praised the intense gameplay and the ability to have more enemies on screen than on
Rogue Leader
. However,
Rebel Strike
was criticized for its on-foot missions, due to its clunky gameplay and lack of refinement.
[17]
References
[
edit
]
- ^
"What's New?"
.
Eurogamer.net
. 2003-11-07
. Retrieved
2023-03-25
.
- ^
III, Fran Mirabella (2003-10-17).
"Inside Star Wars Rogue Squadron III: Rebel Strike"
.
IGN
. Retrieved
2023-03-25
.
- ^
The Making of Star Wars: Rogue Squadron III: Rebel Strike
, included in
Star Wars: Rogue Squadron III: Rebel Strike
, 2001.
- ^
"Star Wars Rogue Squadron III: Rebel Strike Bonus Disc Impressions"
.
GameSpot
. Retrieved
11 April
2015
.
- ^
a
b
"Star Wars Rogue Squadron III: Rebel Strike for GameCube"
.
GameRankings
. Retrieved
30 August
2014
.
- ^
a
b
"Star Wars Rogue Squadron III: Rebel Strike for GameCube Reviews"
.
Metacritic
. CBS Interactive, Inc
. Retrieved
2 November
2012
.
- ^
Edge staff (December 2003). "Star Wars Rogue Squadron III: Rebel Strike".
Edge
. No. 130. p. 92.
- ^
EGM staff (December 2003).
"Star Wars Rebel Strike: Rogue Squadron III [sic]"
.
Electronic Gaming Monthly
. No. 174. Archived from
the original
on 10 December 2003
. Retrieved
30 August
2014
.
- ^
Bramwell, Tom (7 November 2003).
"Star Wars Rogue Squadron III: Rebel Strike"
.
Eurogamer
. Retrieved
30 August
2014
.
- ^
"Point Plus 30: スタ??ウォ?ズ ロ?グ スコ?ドロンIII".
Famitsu
. Vol. 1153. 20 January 2011. p. 40.
- ^
Reiner, Andrew (November 2003).
"Star Wars Rogue Squadron III Rebel Strike"
.
Game Informer
. No. 127. p. 155. Archived from
the original
on 1 November 2007
. Retrieved
30 August
2014
.
- ^
Four-Eyed Dragon (21 October 2003).
"Star Wars Rogue Squadron III: Rebel Strike Review for GameCube on GamePro.com"
.
GamePro
. Archived from
the original
on 13 March 2005
. Retrieved
30 August
2014
.
- ^
Gee, Brian (October 2003).
"Star Wars [Rogue Squadron III]: Rebel Strike Review"
.
Game Revolution
. Retrieved
30 August
2014
.
- ^
Shoemaker, Brad (20 October 2003).
"Star Wars Rogue Squadron III: Rebel Strike Review"
.
GameSpot
. Retrieved
30 August
2014
.
- ^
Williams, Bryn (28 October 2003).
"GameSpy: Star Wars Rogue Squadron III: Rebel Strike"
.
GameSpy
. Archived from
the original
on 8 December 2005
. Retrieved
30 August
2014
.
- ^
Bedigian, Louis (2 November 2003).
"Star Wars Rogue Squadron III: Rebel Strike - GC - Review"
. GameZone.
Archived
from the original on 25 January 2009
. Retrieved
30 August
2014
.
- ^
a
b
Casamassina, Matt (20 October 2003).
"Star Wars Rogue Squadron III: Rebel Strike"
.
IGN
. Retrieved
30 August
2014
.
- ^
Watts, Martin (6 July 2013).
"Star Wars Rogue Squadron III: Rebel Strike (GameCube) Review"
.
NintendoLife
. Retrieved
30 August
2014
.
- ^
"Star Wars Rogue Squadron III: Rebel Strike".
Nintendo Power
. Vol. 175. December 2003. p. 140.
External links
[
edit
]
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