RealSound

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RealSound is a patented (US US5054086 A) technology for the PC created by Steve Witzel of Access Software during the late 1980s. [1] RealSound enables 6-bit [2] digitized pulse-code modulation (PCM)-audio playback on the PC speaker by means of pulse-width modulation (PWM) drive, allowing software control of the loud speaker's amplitude of displacement. The first video games to use it were World Class Leader Board and Echelon , both released in 1988 . At the time of release, sound cards were very expensive and RealSound allowed players to hear lifelike sounds and speech with no additional sound hardware, just the standard PC speaker. [3]

RealSound was an impressive enough technology that a few other PC video game developers , like Legend Entertainment , licensed it for use in their own games. However, as the early 1990s progressed, sound card prices dropped to the point that they eventually became a baseline requirement for gaming PC-audio, leaving RealSound obsolete as it no longer filled a niche in the market.

Examples of games using RealSound [ edit ]

See also [ edit ]

References [ edit ]

  1. ^ "Archived copy" (PDF) . Archived from the original (PDF) on 2016-03-15 . Retrieved 2016-02-15 . {{ cite web }} : CS1 maint: archived copy as title ( link )
  2. ^ "The Best Sound You've Never Heard" . oldskool.org . Retrieved 2009-05-15 .
  3. ^ PC Mag ? Google Livros
  4. ^ PC Mag ? Google Livros