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A
game
is a structured type of
play
, usually undertaken for
entertainment
or
fun
, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such as
jigsaw puzzles
or games involving an artistic layout such as
Mahjong
,
solitaire
, or some
video games
).
Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a
chess championship
. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player. A toy and a game are not the same. Toys generally allow for unrestricted play whereas games present rules for the player to follow.
Key components of games are goals,
rules
,
challenge
, and
interaction
. Games generally involve mental or physical stimulation, and often both. Many games help develop practical
skills
, serve as a form of exercise, or otherwise perform an educational,
simulational
, or
psychological
role. (
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)
Top:
North American (
NTSC-U
) Super NES (
c.
1991
)
Bottom:
Japanese (
NTSC-J
) Super Famicom (the European (
PAL
) Super NES has the same design)
Other variations are pictured under
Casing
below.
The
Super Nintendo Entertainment System
, commonly shortened to
Super Nintendo
,
Super NES
or
SNES
, is a
16-bit
home video game console
developed by
Nintendo
that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Oceania and 1993 in South America. In Japan, it is called the
Super Famicom
(
SFC
). In South Korea, it is called the
Super Comboy
and was distributed by
Hyundai Electronics
. The system was released in
Brazil
on August 30, 1993, by
Playtronic
. Although each version is essentially the same, several forms of
regional lockout
prevent cartridges for one version from being used in other versions.
The Super NES is Nintendo's second programmable home console, following the
Nintendo Entertainment System
(NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time, like the
Sega Genesis
. It was designed to accommodate the ongoing development of
a variety of enhancement chips
integrated into
game cartridges
to be more competitive into the next generation. (
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)
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A
pinball
machine with clear siding to reveal the internal components