1994 video game
One Must Fall: 2097
is a
fighting
video game
for all
IBM-compatible computers
on DOS, programmed by
Diversions Entertainment
, published by
Epic MegaGames
and released in October 1994. The game was later patched to include multiplayer support. In February 1999, the game was declared
freeware
by the developers.
[2]
A sequel titled
One Must Fall: Battlegrounds
was released in 2003.
Gameplay
[
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]
One Must Fall: 2097
replaces the human combatants typical of contemporary fighter video games with large Human Assisted Robots (HAR). These HARs are piloted through a physical and mental link to the human pilots, but this is merely a plot concept and is never shown on-screen.
Eleven HARs and ten selectable pilots are available for play, along with five arenas and four tournaments. The pilots vary in strength, speed and endurance, thus the many HAR/pilot combinations allow for large replay value.
Unlike in most fighting games of its time, the arenas (except one, the Stadium) contain hazards. For instance, one arena features spikes coming out of the darkness that can damage a robot.
The game has two main play modes: One-Player Mode, in which the company that markets the robots, World Aeronautics and Robotics (WAR), is holding a competition among its employees to decide who will be selected to oversee the establishment of the first Earth base on Jupiter's moon,
Ganymede
. The second mode is Tournament Mode, where HAR battles have become the premier source of entertainment for Earth and the player as a new competitor, must win prize money to improve the machine and ultimately become the World Champion.
Each HAR has three special attacks that can be discovered (except for Shadow and Nova, who both have four), along with a "scrap" and "destruction" move (similar to fatalities in
Mortal Kombat
) that can earn bonus points and, in some cases, unlock secrets.
Using destruction moves in the tournament mode in the higher difficulty levels sometimes results in the player being challenged by an unranked opponent. Defeating that opponent and using a destruction move on their robot occasionally yields secret components which can be installed on the player's HAR, significantly improving the effectiveness of certain special moves and sometimes adding new ones.
History
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Development
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The game began development under the title of simply
One Must Fall
and the beta demo was released as freeware in May 1993.
[3]
It featured two human fighters who resembled the
karatekas
of
Karate Champ
. The completed version was officially released in October 1994 by
Epic MegaGames
.
The music was composed by Kenny Chow of the
demoscene
group
Renaissance
using
Scream Tracker
3.0.
[4]
Different versions of the game had varying
AI
flaws. For example, certain versions had all AI opponents not guarding themselves against the special moves of Shadow and Thorn.
The full retail version includes shareware versions of
Radix: Beyond the Void
,
Tyrian
and
Jazz Jackrabbit
, the last of which is referenced heavily in
One Must Fall: 2097
.
Epic MegaGames planned to release a 3D sequel to the game by 1996, but cancelled it.
[5]
A sequel would eventually release in 2003, with
One Must Fall: Battlegrounds
.
Legacy
[
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]
In February 1999, the game was declared
freeware
by the developers.
[2]
In January 2013 a
remake
project was posted to
GitHub
, named
OpenOMF
. Development goals were cross-platform
compatibility
of the engine and the substitution of the
IPX
-based network functionality.
[6]
The project never reached a full release, and remains incomplete as of 2024.
References
[
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]
- ^
"Epic MegaNews #4"
.
Epic MegaGames
. October 10, 1994. Archived from
the original
on October 10, 1997
. Retrieved
October 16,
2019
.
- ^
a
b
"Diversions Entertainment"
. Diversions Entertainment. Archived from
the original
on 2004-09-19
. Retrieved
2012-01-19
.
Since its release in 1994, the game has been made freeware (available for download) and inducted into the
GameSpy
Hall of Fame in 2002.
- ^
"Rich Nagel's
One Must Fall: 2097
fan website"
. Archived from
the original
on 2011-06-18
. Retrieved
2010-09-05
.
- ^
In-Game Ordering Information, One Must Fall: 2097 version 2.1
- ^
"Autumn Avalanche"
.
Computer Gaming World
. No. 133. August 1995. p. 42.
- ^
"OpenOMF - One Must Fall: 2097 Remake Project"
. github.com. 2013
. Retrieved
2014-09-12
.
OpenOMF is an Open Source remake of "One Must Fall 2097" by Diversions Entertainment. Since the original DOS game from 1994 still uses IPX networking and is a pain to set up, the community needed a better solution to keep playing the game we love. Together with networking, we try to make it easier to play One Must Fall in original glory on multiple platforms (Linux, Mac OSX, Windows, BSD to name a few).
External links
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]