From Wikipedia, the free encyclopedia
Comic book series
Hyperkind
is a
superhero
comic book
series published by
Marvel Comics
'
Razorline
imprint
that ran from 1993 to 1994. Created by filmmaker and
horror
/
fantasy
novelist
Clive Barker
as one of the imprint's four interconnected series, it starred a team of four young adults whose superpowers represent aspects of human consciousness. Its characters exist in one of the many
alternate universes
outside the mainstream
continuity
known as the
Marvel Universe
.
Publication history
[
edit
]
Created by
Clive Barker
, the series was written by Fred Burke, penciled by
Paris Cullins
and inked by Bob Petrecca.
Hyperkind
ran nine issues (
cover-dated
Sept. 1993 - May 1994).
[1]
A 48-page one-shot,
Hyperkind: Unleashed
(cover-dated Sept. 1994, dated Aug. 1994 in indicia), also contained a prose
short story
by
Frank Lovece
, starring characters from his Razorline series
Hokum & Hex
.
[2]
While describing the Razorline imprint Barker said of the series: "I wanted to do a super hero comic, something which would be my take on what super heroes were going to be like in the '90s...
Hyperkind
fell into that category".
[3]
Fictional character biographies
[
edit
]
The human quartet making up the Hyperkind comprises the next generation of an earlier, mysteriously forgotten team, the Paxis. The four superheroes, and their enhanced-canine member, are:
- Amokk
(George Yoneda) - Able to turn into a super-strong, blade-handed bestial creature, in this form he is unable to do anything that requires fingers and tends to be very aggressive.
- Armata
(Lisa Moffitt) - Able to summon armor that produces various weapons and jets for flight. Powered by her life force, excessive use of her powers can cause a state of torpor or even death. Being returned to her chamber can rejuvenate her.
- Bliss
("Dyan Divine", real name unknown) - Able to make illusions real and read the dreams of others. Bliss was abused by her father and suffers some emotional problems.
- Logix
(Kenny Zambetti) - Able to enter and control computers and predict probabilities with his machine-like mind. The downside of his power is that he begins to suffer emotional detachment from everything.
- Ecka
- A dog who finds the last of the power chambers, and gains what the others call "cosmic consciousness".
References
[
edit
]
External links
[
edit
]
- Hyperkind
at the Unofficial Handbook of Marvel Comics Creators.
Archived
from the original on May 7, 2013.
- Hyperkind
at the Comic Book DB (archived from
the original
)
- Hyperkind
at CliveBarker.com (unofficial site).
Archived
at CliveBarker.com (unofficial site).
Archived
from the original on October 23, 2015.
- Hyperkind
at An International Catalogue of Superheroes.
Archived
at An International Catalogue of Superheroes.
Archived
from the original on October 23, 2015.
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Literature
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Films, TV
and video games
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Recurring characters
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