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1995 video game
Ganbare Goemon Kirakira D?ch?: Boku ga Dancer ni Natta Wake
('The Glittering Journey: The Reason I Became a Dancer') is an
action-adventure game
by
Konami
, which was released for the
Super Famicom
in 1995.
[1]
It is the fourth and final game in the Japanese video game series
Ganbare Goemon
to be released on the
Super Famicom
and the sequel to
Ganbare Goemon 3: Shishi J?rokub? no Karakuri Manjigatame
.
Gameplay
[
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]
Gameplay screenshot
Like its predecessor
Goemon 2
, it also has a stage select screen. Each character starts off marooned on their own planet, which they must conquer individually before being able to reunite as a team. There are not as many levels as
Goemon 2
, but there are also town areas with mini puzzles to solve.
[2]
Unlike the prequels, there are no longer any first person Impact fights, however, each boss has a mini game (which can be played with up to 4 players), including Konami's puzzle game
Taisen Puzzle-Dama
.
[2]
Another mini game is the bungee jump game where Impact has to catch the sword of an enemy
mecha
bungee jumper. A remake of
Time Pilot
is also playable in the game after all other secrets have been unlocked.
[2]
Plot
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]
Goemon Impact arrives on a planet where its inhabitants look the same as him. They mistake him for their leader and start worshipping him. The planet is then attacked by Harakiri Seppukumaru. Goemon Impact then flies his friends to the planet in order to save his newfound followers.
[2]
Reception
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Reception
Review scores
Publication
| Score
|
---|
Consoles +
| 87%
[3]
|
Famitsu
| 28/40
[4]
|
Super Console
| 91%
[5]
|
Family Computer Magazine
| 23.3/30
[6]
|
Kurt Kalata of
Hardcore Gaming 101
described the game as "the best of all of the Mystical Ninja games" with excellent graphics and sound quality.
[2]
Panda of
Consoles +
described it as a fun game with all the ingredients from the previous games of the series that made it successful, with the addition of a fun 2 player mode. However, a second opinion given by Niico in the same review said that the game was not of the quality of
Donkey Kong Country 2
or
Mario
, and that it lacked inspiration and was hurt by platforming sections that required millimeter precision. He also said that fans of the series would like the game, but he personally had threw in the towel and was not impressed.
[3]
References
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Arcade
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Nintendo consoles
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Sony consoles
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Nintendo handhelds
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Related articles
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