March 27, 2020 March 25, 2020 by Alexis Ong Empathy for the Devil South Korea’s Somi on making games that challenge police abuses of power. Read More ›
March 13, 2020 March 11, 2020 by Samuel Horti Mark Healey’s Wildest Dreams Media Molecule’s co-founder on his journey from bedroom coder to creative director. Read More ›
February 28, 2020 February 26, 2020 by Samuel Horti The Coronation of Meghna Jayanth The 80 Days and Sable writer opens up about her “mystical” process, rooting out white supremacy, and being a reluctant role model. Read More ›
January 21, 2020 January 21, 2020 by Omri Wallach Sonic Boom: How Power Up Audio Became an Indie Powerhouse Major awards. Critical acclaim. Five guys. No office. Read More ›
January 6, 2020 January 5, 2020 by Samuel Horti Pauline Jacquey’s World Tour: The Unlikely Journey of Ubisoft’s Punk Nomad Fixer She worked in six countries, crossed two continents, and nearly gave up everything. Now she’s found her calling. Read More ›
December 9, 2019 December 10, 2019 by Samuel Horti Everybody’s Gone: Dan Pinchbeck on Rebuilding The Chinese Room He made his name with experimental games like Dear Esther. Now he wants to build “the Naughty Dog of the U.K.” Read More ›
November 4, 2019 November 4, 2019 by Steven T. Wright Cyrille Imbert, the Man Who Brings Gaming’s Past Back to Life The Dotemu CEO on the challenges and rewards of resurrecting old games and franchises. Read More ›
September 30, 2019 September 26, 2021 by Josh Harmon The Split-Screen Man Billy Mitchell isn’t done playing games. Read More ›
July 29, 2019 August 24, 2021 by Samuel Horti Alex Hutchinson’s Pioneer Spirit The Assassin’s Creed III and Far Cry 4 director opens up about the “Greek torture” of his last days at Ubisoft, how he got his start, and where he’s going next. Read More ›